Tinker Gnome
Adventurer
Here is Claud all statted out. He still needs a backstory. I am also not sure how much gold you want us to have. I put down some basic supplies and weapons for him though.
Name: Claud
Hair Color: Brown
Eyes: Brown
Skin: Slightly Tanned
Height: 5,10
Age: 24
Alignment: Neutral Good
Deity: None
2nd level Human Sorcerer, Air Elemental Bloodline
HP: 11
AC: 11
Speed: 30 feet
Initiative: +1
Hit Die: d6
Base Attack Bonus:+1
Combat Maneuver Bonus=+0
Combat Maneuver Defense=11
Saves
Fort: +1
Ref:+1
Will:+3
Str: 8
Dex: 12
Con: 12
Int: 14
Wis: 10
Cha: 16(14 base +2 for being Human)
Skills
Appraise 2 Ranks+3 Class Skill modifier+Int modifier=+7
Bluff 2 Ranks+3 Class Skill Bonus+Cha modifier=+8
Fly 2 Ranks+3 Class Skill Bonus+Dex modifier=+6
Knowledge(Arcana) 2 Ranks+3 Class Skill Bonus+Int modifier=+7
Knowledge(The Planes) 2 Ranks+3 Class Skill Bonus+int modifier=+7
Spellcraft 2 Ranks+3 Class Skill Bonus+Int modifier=+7
Spells are going to be:
Cantrips
Detect Magic
Read Magic
Presdigitation
Mage Hand
Light
1st Level
Mage Armor
Color Spray
Feats
Eschew Materials(Sorcerer Bonus Feat)
Spell Penetration
Greater Spell Penetration
Spells per day
1st level-5
Spell-Like Abilities
Elemental Ray: 1d6+1 electricity damage, Ranged Touch Attack, Usable six times per day.
Bloodline Arcana
Claud can change any spell that does energy damage to do electricity damage.
Equipment
Gold:950
30 Rations
Bedroll
4 Flasks
Waterskin
4 Bars of Soap
20 sheets of parchment
Quill Pen
2 Ink Bottles
Dagger-1d4,19-20/X2, Range-10 ft.(This is more for use as a knife than for fighting)
Shortbow-1d6 X3 60 ft.
Arrows(20)
Backstory
Claud grew up int the mountaintop city of Jula in The Sodden Lands. Most people disliked the perpetually stormy weather due to the Eye of Abendego, but Claud always enjoyed it. He loved to stand out in the stormy weather and stare at the stormclouds. This always worried his parents, but they let him do so, as he had never been hurt while he was watching the storms. He has als always felt an affinity for the Wind. He would always enjoy it outside when there was a strong breeze. He had dreams of living in a palace floating in the sky, but he thought these dreams were impossible as he had magical talent, all he did was help out his parents with their General Store. He had friends who all became adventurers, all of them left the city of Jula to see the world, but Claud found himself left behind. He began to believe that there was nothing more for him but to end up running his parents store. He had even consulted with a Sorcerer who could assess if a person had an innate ability for magic, but the Sorcerer said Claud had no magic within him. Claud tried apprenticing under a local Wizard for a time, but found that he had no talent for Wizardry. He was discouraged, but he was not going to give up. So, in an almost childlike fashion, decided that he WAS going to gain some sort of magical talent no matter what. He spent much of his spare time for four years calmly meditating on the Wind and wishing fervently for some sort of magic. When it seemed impossible that anything was going to happen, and he was about to give up, he one day found that when he wanted to pick a mug of tea up, that it floated right into his hand. He was astonished at first, but he realized that all of his hard work had finally paid off. The Wind had finally "answered" him. He began to experiment a little more, and found that he could also make light, and tell if something was magical. He even found a way to protect himself with magical armor. The true test of his abilities came when he had to fend off a thief from his parents store, the thief broke in late at night and was attempting to make off with some goods when Claud heard the noise the thief was making(Claud and his parents lived in some rooms above their store). Claud went downstairs and say the thief, he at first tried to fling a hammer at the thief with some of his magic, but he missed. The thief noticed this action and pulled a knife on Claud, panicking, Claud found himself holding out his hand to fend off the thief, and suddenly a old of lightning shot from his hands, injuring the thief and surprising Claud. It took a while for Claud to get used to that fact that he could now use his abilities to harm others. Good fortune came his way when a young son of one of his parent's friends agreed to help with the store, this left Claud with the ability to go out and see the world like he had always wanted to. The first destination he had in mind was Varisia, as he had heard that it was a fairly beautiful region that was not too dangerous. His parents worried about him, but now that he had thew ability to defend himself with his magic, they felt they could trust him to take care of himself. But they did make him practice with a shortbow just in case his powers ever failed him.
Yes, in Claud's case it is less of a Bloodline ability and more of sheer determination.
Oh, and for my 2nd level HP roll I rolled a 3+1 for Con.
Name: Claud
Hair Color: Brown
Eyes: Brown
Skin: Slightly Tanned
Height: 5,10
Age: 24
Alignment: Neutral Good
Deity: None
2nd level Human Sorcerer, Air Elemental Bloodline
HP: 11
AC: 11
Speed: 30 feet
Initiative: +1
Hit Die: d6
Base Attack Bonus:+1
Combat Maneuver Bonus=+0
Combat Maneuver Defense=11
Saves
Fort: +1
Ref:+1
Will:+3
Str: 8
Dex: 12
Con: 12
Int: 14
Wis: 10
Cha: 16(14 base +2 for being Human)
Skills
Appraise 2 Ranks+3 Class Skill modifier+Int modifier=+7
Bluff 2 Ranks+3 Class Skill Bonus+Cha modifier=+8
Fly 2 Ranks+3 Class Skill Bonus+Dex modifier=+6
Knowledge(Arcana) 2 Ranks+3 Class Skill Bonus+Int modifier=+7
Knowledge(The Planes) 2 Ranks+3 Class Skill Bonus+int modifier=+7
Spellcraft 2 Ranks+3 Class Skill Bonus+Int modifier=+7
Spells are going to be:
Cantrips
Detect Magic
Read Magic
Presdigitation
Mage Hand
Light
1st Level
Mage Armor
Color Spray
Feats
Eschew Materials(Sorcerer Bonus Feat)
Spell Penetration
Greater Spell Penetration
Spells per day
1st level-5
Spell-Like Abilities
Elemental Ray: 1d6+1 electricity damage, Ranged Touch Attack, Usable six times per day.
Bloodline Arcana
Claud can change any spell that does energy damage to do electricity damage.
Equipment
Gold:950
30 Rations
Bedroll
4 Flasks
Waterskin
4 Bars of Soap
20 sheets of parchment
Quill Pen
2 Ink Bottles
Dagger-1d4,19-20/X2, Range-10 ft.(This is more for use as a knife than for fighting)
Shortbow-1d6 X3 60 ft.
Arrows(20)
Backstory
Claud grew up int the mountaintop city of Jula in The Sodden Lands. Most people disliked the perpetually stormy weather due to the Eye of Abendego, but Claud always enjoyed it. He loved to stand out in the stormy weather and stare at the stormclouds. This always worried his parents, but they let him do so, as he had never been hurt while he was watching the storms. He has als always felt an affinity for the Wind. He would always enjoy it outside when there was a strong breeze. He had dreams of living in a palace floating in the sky, but he thought these dreams were impossible as he had magical talent, all he did was help out his parents with their General Store. He had friends who all became adventurers, all of them left the city of Jula to see the world, but Claud found himself left behind. He began to believe that there was nothing more for him but to end up running his parents store. He had even consulted with a Sorcerer who could assess if a person had an innate ability for magic, but the Sorcerer said Claud had no magic within him. Claud tried apprenticing under a local Wizard for a time, but found that he had no talent for Wizardry. He was discouraged, but he was not going to give up. So, in an almost childlike fashion, decided that he WAS going to gain some sort of magical talent no matter what. He spent much of his spare time for four years calmly meditating on the Wind and wishing fervently for some sort of magic. When it seemed impossible that anything was going to happen, and he was about to give up, he one day found that when he wanted to pick a mug of tea up, that it floated right into his hand. He was astonished at first, but he realized that all of his hard work had finally paid off. The Wind had finally "answered" him. He began to experiment a little more, and found that he could also make light, and tell if something was magical. He even found a way to protect himself with magical armor. The true test of his abilities came when he had to fend off a thief from his parents store, the thief broke in late at night and was attempting to make off with some goods when Claud heard the noise the thief was making(Claud and his parents lived in some rooms above their store). Claud went downstairs and say the thief, he at first tried to fling a hammer at the thief with some of his magic, but he missed. The thief noticed this action and pulled a knife on Claud, panicking, Claud found himself holding out his hand to fend off the thief, and suddenly a old of lightning shot from his hands, injuring the thief and surprising Claud. It took a while for Claud to get used to that fact that he could now use his abilities to harm others. Good fortune came his way when a young son of one of his parent's friends agreed to help with the store, this left Claud with the ability to go out and see the world like he had always wanted to. The first destination he had in mind was Varisia, as he had heard that it was a fairly beautiful region that was not too dangerous. His parents worried about him, but now that he had thew ability to defend himself with his magic, they felt they could trust him to take care of himself. But they did make him practice with a shortbow just in case his powers ever failed him.
Yes, in Claud's case it is less of a Bloodline ability and more of sheer determination.

Oh, and for my 2nd level HP roll I rolled a 3+1 for Con.
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