That took a while, but we managed it before x-mas.
I hope you were (and are) having fun (and if not, I hope you tell me why, so we can do something about that

).
Speaking of which, if there is anything you think we could improve on, just speak up and let me know, and I will gladly consider it. Also, if you think something should be changed, of course.
And if you have a moment to spare, how about you tell me - now that we have been on this journey for some time already - if and how you like some of the aspects of this game so far, like...
- the secret character sheets option, that was voted for in the beginning
- the (restricted) Gestalt option, that was voted for in the beginning
- the seperate threads for combat declarations, campaign information, etc
- the house rule about wound levels (no precise hps given) and the fatigued/exhausted conditions with severe/critical wounds (does this help in making the characters feel more 'alive'?)
- how the game is going in general
- how combats in the game are going
- do you have a good idea of the surroundings and (slowly) unfolding story
- anything else that comes to mind
Thank you!
Bye
Thanee