While we're waiting for our new thread (hint, hint) (oops, guess I'd better go check the PtG forum to see if it's already been opened before I go shooting off my keyboard!) maybe some of you other smart players can come up with something else cool to do now that Emagor convinced the Kobolds to freeze and play like mice? Maybe we can have some fun with them and make them degrade themselves horribly? Or is that too cruel even when it's done to a kobold?
Sir Dryw's idea of just telling them to vacate the premises was offered in all seriousness. Being a knight, he's not going to attack creatures begging for mercy, even if they don't deserve it. To do otherwise would be for him to belittle himself.
The whole city is on an island and surrounded by a river, that is reeking of poison and acid (not sure if you are aware of this), that spells certain doom for (almost) every living creature (some giant frogs seem to do fine; check out the combat at the end of the Reconquest of Sokol Keep chapter for details) touching its deadly "water" (not much actual water in there for sure).
The only harbor, that has ships, lies in the civilized southern part of the city, which some kobolds surely stand rather little chance of traversing unharmed (even if they manage to get through the Stockade Wall seperating the civilized parts of New Phlan from the city quarters of Ancient Phlan where you are adventuring).
Actually, I was not aware of that, so thanks. Hmmm, I started speaking to the kobolds simply because I knew their language, and opportunities to use Draconic other than spell-casting arise so seldom. I certainly didn't mean to place us in such a dilemma.