[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]


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Quickleaf

Legend
Thanks. I was dealing with pneumonia and flu IRL but eventually made my saving throw. :D
Woohoo! Free to breathe again! Glad you’re doing better.

I had Covid again 😓 and let me recommend not flirting with the FLiRT variant. Symptoms weren’t as bad but dang are they lingering. Got over the hump on Wednesday, whew!
 

Neurotic

I plan on living forever. Or die trying.
Lumrolur had a critical on his skill check. Might he temporarily block the trap? Otherwise we just move out with the toads
 

Quickleaf

Legend
Lumrolur had a critical on his skill check. Might he temporarily block the trap? Otherwise we just move out with the toads
If you devise a way to temporarily block the trap, that could work. But the system you devised – magic fires & moving with ice toads – will also continue to work unless something changes.
 

Neurotic

I plan on living forever. Or die trying.
I'm traveling today on vacation, for the next 10 days or so I might be spotty with posting so please bot qs necessary.

Stealth, scout, kill in that order :p

Temp blockage: put a candle under each pipe. Nope, ok, put a cold-water compress around it, have one of the prestidigitators freeze it...

If it doesn't work, go on
 

Aethmud

Explorer
I'd prefer a temporary solution for the magic missile trap, as long as we aren't taking further damage. A permanent or semi-permanent solution might at some point lead to infiltration of the Underdark into the dwarven temple. I'd rather not come back someday, or hear word from afar, that the temple and dwarven valley have fallen and it was our damn fault for disabling their tower defense security systems. o_O
 

Aethmud

Explorer
Jack uses 2 hit dice for 6 HP (3+3) during the short rest, bringing him back to 12 (out of 12 max) HP. Did the dice rolls on D&D Beyond. Jack's got 1 hit die left. Hope that might be enough to get through the Underdark passages.

If we're going to go this far without long rests on a regular basis, maybe Jack should take Goodberry as a spell?
 

Quickleaf

Legend
Quick check-in: I wasn't clear on your plan... I also was sensing you might be ready to move on with the murderer quest, so I was trying to use the NPC Brydum to communicate "You have an out of this little dungeon if you want it"...
 


Aethmud

Explorer
Yes, moving ahead to the run through the Underdark sounds great.

The plan -- as I understand it -- is to bring the ice toads along at first, help them find a satisfying snack on the way (while they in turn help us to get past an obstacle), then ditch them so we can speed along. If no satisfying snack presents itself, and so if going with the ice toads would slow us down, then we could instead just point them in some promising direction while we press ahead.

I can't even remember the last time the party had a long rest. And we're unlikely to have one in Termalaine, at least not upon arrival. I get that our lack of rest is due to a series of choices we've made under pressure but, at some point, we will need to rest. Let's just get to Termalaine as quickly as we can, do the necessary recon, and decide from there.
 

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