Here's my draft build and background. I'll be tweaking it as I go, but this gives a pretty good idea where I'm going with it.
Niraya
Female Human Summoner 1
Alignment: Neutral
Languages: Common
[sblock=Appearance]TBA[/sblock]
[sblock=Statistics]Str: 08 (-1)
Dex: 14 (+2) 5
Con: 16 (+3) 5
Int: 10 (+0)
Wis: 12 (+1)
Cha: 16 (+3) 10
Hit Points: 11
Armor Class: 12 (10 + 2 Dex)
Initiative: +2
BAB: +0
CMD: +0
Speed: 30'
Saves
Fort: +3
Reflex: +2
Will: +3
Melee:
Ranged:
Trait:
Frontier-Forged: +1 Perception, +1 Survival checks to find food in wild
Convincing Liar: +1 Bluff, Bluff is class skill
Feats
Class: Light armor, Simple weapons
B Spell Focus: Conjuration
1 Augment Summons
Racial Abilities
+2 Con
Bonus Feat
Extra Skill points
Favored Class: Summoner
- +1 skill point
Class Abilities: Synthesist Summoner
Cantrips
Eidolon
Fused Link (caster can sacrifice HP to prevent damage to it)
Summon Monster 1 (Std action, 3+3/day)
Skills
Bluff +8 (1 rnk + 3 cha + 3 class + 1 trait)
Handle Animal +7 (1 rnk + 3 cha + 3 class)
Perception +3 (1 rnk + 1 wis + 1 trait)
Survival +5 (1 rnk + 1 wis + 3 class) +1 to find food
Languages: Common
Spellcasting (Summoner CL1, DC13)
Spell slots
1 - 2
Known
0 Acid Splash, Detect Magic, Mage Hand, Guidence
1 Mage Armor, Lesser Rejuvenate Eidolon
Weapons
Shortspear
Armor
Leather Armor
Equipment
3 days of food
Waterskin
Backpack
Compass (treasure), 10gp
Cold Weather Outfit (clothing, treasure), 8gp
Bedroll, 1bc
Mess Kit, 2bc
Vial of Herbal Medicine (CLW)
Money
2 bronze bitcoin
http://invisiblecastle.com/roller/view/4405438/[/sblock]
[sblock=Background]No one's quite sure what went wrong with Niraya; least of all the girl herself. It started with dreams. Vivid and intense...some bad, some good...of strange vistas and stranger creatures. Of rains of fire, and endless storms, and things there were no words for. Most thought her mad, and treated her and her family with pity...for sooner or later they would have to do what was necessary when the girl was eating more than the productive members of the family could make up for. However, the girl proved to have a knack with animals and found ways to pull her weight by convincing them to pull theirs. After a while, people in the tribe got used to their young animal tamer being...eccentric, and life went on.
For awhile.
But the strangeness of Niraya's dreams could not be contained to the sleeping world. As she got older, there were glimpses of -things- in her tent; her parents finally made her get one of her own. Whenever she slept they scuttled around like rats, just out of sight. People avoided her, and Niraya found herself more and more isolated...but since no one wanted to upset her, and the disturbances happened while she was sleeping, she didn't understand why.
Then one day, everything changed. Niraya was minding a handful of goats while they foraged, when a handful of lean, rangy wolves streamed from the forest. She called for help and stood with the panicky goats with her spear...but unless help came right away there was no chance she could save them, and might well perish herself. Unbidden in her mind a word appeared. A name. Niraya shouted it, and it felt as if something was opening inside her. There was a rush, like a wind, and suddenly there was a dog there among the goats. As a wolf descended, the dog attacked, grabbing the wolf by its neck and shaking!
Two other tribesmen came up just in time to see the dog killed by another pair of wolves...it faded away as it died, as if it had never been there at all. Stunned, Niraya spoke the name again, her voice a bare whisper.
Another dog appeared, exactly the same as before. Between this new dog, and the reinforcements, the wolves were driven away. This success though opened the door to accusations of witchcraft; accusations Niraya couldn't refute. She'd touched something all right...for the first time on purpose...and made herself into a door between the world of her dreams and the real world. Confused and afraid for herself, she was in no condition to offer defense against the superstitious angst of the tribe.
Her parents intervened, and convinced the others to simply send her away, never to return...rather than something messier and more final. She was given some basic supplies, and sent from the tribe's lands to seek her fortune...or as most assumed, to eventually die in the cold, or at the hands of an orc patrol.[/sblock]
[sblock=Eidolon Form]
Medium Bipedal Outsider
Temp HP: 11
AC 15
Move 30
Init +1
Str 18, Dex 12, Con 13
Special Qualities
- Darkvision 60'
- Share Spells
Attacks
- Claws, +5/+5, 1d4+4/1d4+4
Evolutions
Limbs
- Arms (free)
- Legs (free)
Claws (free)
Ability Increase (Str), 2
Improved Natural Armor, 1
[/sblock]