OoC Thread - Strife in Sokara - A solo game for Brother Shatterstone

Jarval said:
Just because you're not taking the Leadership feat, don't think that Brystasia won't attract a few hangers-on :) They'll just be less obedient than followers...
Oh great we are going to get throw out of a Inn or two... and who knows maybe a town. :D

Jarval said:
I'm quite taken with the Hestia character.
Great, as I have a felling that besides Hestia that the rest of the party might have a high turnout rate and that her constant companionship will help explain their friendship. :)

Jarval said:
I could see her fitting into the game quite nicely, although I think the Healer class is somewhat redundant given we've got the White Hands of Morwyn PrC (BotR, p 80) in the game. I'd rather represent Hestia as a cleric of Morwyn with the Healing and Protection domains if you want her to stick to the healer image.

I think this is a perfect match. :D maybe even the NG version (pg 78, first full paragraph second column)

Jarval said:
Another PrC that stuck me as possibly appropriate for Hestia is the Apostle of Peace (BoED, p 51), although the Vows of Nonviolent and Peace might be rather restrictive. The Cloistered Cleric variant (UA, p 50) could also work, especially if Hestia is going to be another follower of Aymara.
I'm not sure how far to plan ahead... I would rather see her develop and then we, you, chose her path. :)

Is she going to be a gestalt or just a normal character? (just curious, not pushing for either or)

Jarval said:
Of course, if you end up going anywhere else, you might need the right gear, but for now a standard explorer's outfit should do the trick.
Of course, and will do. :)

Jarval said:
Again, I'm not too bothered about food and water while you're in civilized territory. But if you head out into the wilderness, I'll start counting food and water on a day-to-day basis.
That sounds resonable... I should probaly get a horse or something then.

Jarval said:
I'd suggest having some mundane gear with you. I'm not going to sweat the small stuff too much, but if, for example, you don't have a rope listed on your character sheet, you won't have one if you need one.
Again makes perfect sense, I'll probaly drop the Mighty from the longbow so I can have more money for equipment. :)

Jarval said:
I like all of Divine Might, Divine Shield, Divine Vigour and Sacred Vengeance. You're not always going to run into undead, so I like there being other potential uses for the ability.
Great, I look forward to third level then. :D

Jarval said:
Improved Buckler Defence looks fine as well, it's exactly the sort of ability I'd expect a feat to give.
Great! :D

Jarval said:
I'm not tremendously fond of the concept of style feat, but I don't really mind if you want to use the Crescent Moon style. Adding the lightblade and thinblade to the list of weapons it works with is no problem, as they seem designed to be paired in that fashion anyway.

Cool, but you have pebelty of time to think about rather or not you want this in your game as its a ways away. :)

Jarval said:
While we're talking about the thinblade and lightblade, I'd like to ask you a question. The stats you sent me for them are as follows

Oops... :heh: Their stats are backwords and such. It should be this:

Lightblade, Elven: This rapierlike weapon is the size of a short sword, but weighs only as much as a dagger. Dexterous elf fighters and rogues favor it. Its thin, flexible blade slips easily into the seams of armor or between the ribs of a foe. Some elf nobles carry a lightblade-often decorated with intricate filigree and tiny gemstones-as a sign of their station, even if they aren't proficient in its use.

50 GP, Dmg (m) 1d6, 18-20/x2 1 lbs. Piercing

Thinblade, Elven: This rapierlike weapon is the size of a longsword, but much lighter. Dexterous elf fighters and rogues favor it. Its thin, flexible blade slips easily into the seams of armor, or between the ribs of an enemy.

You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with an elven thinblade.

100 GP, Dmg (M) 1d8, 18-20/x2 3 lbs. Piercing

That was my mistake. It's the Thinblade that I see replacing the rapier for Aymara. Is that fine? :)

Jarval said:
Given the general descriptions and the picture of the two weapons you e-mailed me, I think the stat blocks for the two weapons have been switched around.
Indeed I was, and am, an idiot. :(

Jarval said:
Good thinking. I'll get one up and running this evening :)
Sweet. :D
 
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All right I think I got everything done, and I’ve realized something... I love Heward's Handy Haversack, and the Ring of Substance as they make paperwork much easier.

I've also come to realize that I need a strong stupid farm boy also to carry my luggage. :cool: (I have a medium load.)

Weapons
Mithral Chain Shirt
Lightblade, Masterwork
Thinblade, Masterwork
Buckler, Masterwork
Longbow, Composite masterwork

Equipment
Backpack
Rope, Silk (50 ft )
Explorer's Outfit
Grappling Hook, Collapsible
Flask, metal: empty (2)
Oil (flask) (2)
Ink I oz
Inkpen (3)
Flint and Steel
Mess Kit
Pouch, Belt
Parchment (5 sheets)
Sack (4)
Whetstone
Everburning Torch
Piton (10)
Mirror, Small Steel
Waterskin (x2)
Hatchet
Case, Map
Chalk (6 pieces)
Sewing Needle
Crowbar
Lyre, Masterwork

Anyhow, if you see anything I missed please say so. :)

I didn't buy food as I figured we would be starting in one of the towns but if that's not the case please say so. :)
 

Brother Shatterstone said:
Great, as I have a felling that besides Hestia that the rest of the party might have a high turnout rate and that her constant companionship will help explain their friendship. :)
Whatever gives you that idea? ;) That's pretty much the plan, with Hestia providing a bedrock to the party. And plenty of healing magic...


Brother Shatterstone said:
I think this is a perfect match. :D maybe even the NG version (pg 78, first full paragraph second column)
Glad you like it. I was thinking NG might be more fitting for Hestia. LG seems a touch removed from Brystasia's own CG.


Brother Shatterstone said:
I'm not sure how far to plan ahead... I would rather see her develop and then we, you, chose her path. :)

Is she going to be a gestalt or just a normal character? (just curious, not pushing for either or)
Fair enough, it's a bit early to be planning PrCs before we even start the game. I'm going to make Hestia a normal character. As I've said before, Gestalts are a rare step above the norm. I see Hestia being a (relatively) normal person.


Brother Shatterstone said:
Oops... :heh: Their stats are backwords and such. It should be this:

That was my mistake. It's the Thinblade that I see replacing the rapier for Aymara. Is that fine? :)


Indeed I was, and am, an idiot. :(
Hey, no worries. Myself, I'd have just blamed my scanner... :) And just to be clear, yes, the Thinblade is now Aymara's favoured weapon.


Brother Shatterstone said:
I've started a Rogues Gallery thread here: http://www.enworld.org/forums/showthread.php?t=82053
 

Jarval said:
Whatever gives you that idea? ;) That's pretty much the plan, with Hestia providing a bedrock to the party. And plenty of healing magic...
Great. :)

Jarval said:
I'm going to make Hestia a normal character. As I've said before, Gestalts are a rare step above the norm. I see Hestia being a (relatively) normal person.
I agree or she wouldn't be so inclined to "enjoy" the shadows. :)

Jarval said:
Hey, no worries. Myself, I'd have just blamed my scanner... :)
Can't they where on seperate pages... ;)

Jarval said:
And just to be clear, yes, the Thinblade is now Aymara's favoured weapon.
great. :)

Jarval said:
Posted. :)

Oh new questions:
Weapon-Specific Feat (Unearthed Arcana pg. 95) with weapon groups or are we still doing single weapons?

And when do we start? :D
 

I've just e-mailed you another couple of maps. Here's a bit more information on the two cities Brystasia might currently be in.


Marlock City:

Marlock City is a huge sprawling metropolis, enclosed in a fortified wall said to have been built one thousand years ago by the ancient Shadar empire. It is the capital city of Sokara. Marlock City was once known as Sokar, until General Grieve Marlock led the army in bloody revolt against the old king, Corin VII, and had him executed. The general renamed the city after himself -it is now a crime to call it Sokar.

The general lives in the old king's palace, and calls himself the Protector-Getieral of all Sokara. Whereas the old king was corrupt, the general rules with a fist of iron. Some people like the new regime; others are royalists, still loyal to Nergan, the heir to the throne, who has gone into hiding somewhere.


Yellowport:

Yellowport is the second largest city in Sokara. It is mainly a trading town, and is known for its exotic goods from distant Ankon-Konu.

The Stinking River brings rich deposits of sulphur from the Lake of the Sea Dragon down to the town, where it is extracted and stored in the large waterfront warehouses run by the merchants' guild. From here, the mineral is exported all over Harkuna. Unfortunately, all that sulphur has its drawbacks. The stink is abominable, and much of the city has a yellowish hue. The river is so full of sulphur that it is virtually useless as a source of food or of drinking water. However, the demand for sulphur, especially from the sorcerous guilds, is great.

Politically, much has changed in the past few years. The old and corrupt king of Sokara, Corin VII, has been deposed and executed in a military coup. General Grieve Marlock and the army now control Sokara. The old Council of Yellowport has been 'indefinitely dissolved' and a provost marshal, Marloes Marlock, the general's brother, appointed as military governor of the town.
 

Brother Shatterstone said:
Oh new questions:
Weapon-Specific Feat (Unearthed Arcana pg. 95) with weapon groups or are we still doing single weapons?

And when do we start? :D

Ah, the answer to that's going to have to wait until tomorrow, as I've not got my copy of UA handy just now.

As for the start date, I'm thinking about Wednesday or Thursday. I've got a few things to do before then (including an assignment), and I'd rather be able to give the game a decent amount of attention at the start. Sound good with you?
 

Jarval said:
I've just e-mailed you another couple of maps. Here's a bit more information on the two cities Brystasia might currently be in.
Got it. (printing them right now. :D)


Jarval said:
Marlock City, Yellowport

This is really your call as you know what Aymara wants from Brystasia but I think Brystasia would be very miserable in Yellowport do to the sulfur and well the sulfur being everywhere and in everything. (hair, clothing, etc.)

But of course Brystasia will go where every Aymara need her to go. :)
 

Jarval said:
Ah, the answer to that's going to have to wait until tomorrow, as I've not got my copy of UA handy just now.

Cool, but basically weapon specific feats, improved critical, weapon focus, weapon specialization, can be done very their group instead of a single weapon.

Jarval said:
As for the start date, I'm thinking about Wednesday or Thursday. I've got a few things to do before then (including an assignment), and I'd rather be able to give the game a decent amount of attention at the start. Sound good with you?
That's fine, I'm traveling some tomorrow with a small chance of traveling on Tuesday so that should work great. :) Lets aim for Wednesday though. :p (Just Kidding: take your time.)
 

Brother Shatterstone said:
This is really your call as you know what Aymara wants from Brystasia but I think Brystasia would be very miserable in Yellowport do to the sulfur and well the sulfur being everywhere and in everything. (hair, clothing, etc.)

But of course Brystasia will go where every Aymara need her to go. :)
Yellowport's not the nicest place in the world, it has to be said. One of the richest, yes, but still not very nice. Right, Marlock City it is then!


Brother Shatterstone said:
Cool, but basically weapon specific feats, improved critical, weapon focus, weapon specialization, can be done very their group instead of a single weapon.
I've just had a look at UA, and I think I'd rather still have them apply to single weapons. It's not really a game-balance issue, but more the level of skill I see each feat representing. You have to have mastered the weapon in question to be taking those feats.


Brother Shatterstone said:
That's fine, I'm traveling some tomorrow with a small chance of traveling on Tuesday so that should work great. :) Lets aim for Wednesday though. :p (Just Kidding: take your time.)
Sounds like it works out pretty well for both of us then :)

I'll be posting a bit more information about the setting tonight. Do you have any more info on Hestia? If you could give me a bit of background and personality, it'd make it easier for me to role-play Hestia the way you see her.
 

Jarval said:
Yellowport's not the nicest place in the world, it has to be said. One of the richest, yes, but still not very nice. Right, Marlock City it is then!
Great! :)

Jarval said:
I've just had a look at UA, and I think I'd rather still have them apply to single weapons. It's not really a game-balance issue, but more the level of skill I see each feat representing. You have to have mastered the weapon in question to be taking those feats.
That totally makes sense to me. :)

Jarval said:
I'll be posting a bit more information about the setting tonight. Do you have any more info on Hestia? If you could give me a bit of background and personality, it'd make it easier for me to role-play Hestia the way you see her.
Just my posts with her in it... When I get back tonight from my travels I'll find them and make a running dialog for you. :)
 

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