[ooc]Traveller T20 - Full

He hadn't said anything about that, but he did say it was a 1:1, and that it would cost double to Read/Write and Speak . . . I dunno. It would be easier if I had to speak the languages, also. :) Of course, that would not apply to dead languages, I assume . . .?
 

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No idea at all! :)

CT had no language skills at all and T20 follows the "great" tradition of CT to never spell the finer points out.


Folkert
 
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Hi Seonaid -

T20 may make that restrictino, but I'm "Rule 0ing" it away. I read and write three languages pretty well, but can't speak them at anything remotely close to acceptable speed, and can't understand speakers if they speak at a normal rate either. So, you guys benefit from my ineptitude ;)
 

Seonaid said:
I assume that the Advanced Knowledge feat increases that knowledge by 2? What about Pseudo-Eidetic Memory?

(I added three feats, and I think I'm good now, unless there is a standard gear package I should know about.)
Advanced Knowledge only increases the maximum number of ranks you may put into a knowledge skill from (Chracter level +3) to (Character Level +3 +EDU bonus)

PseudoEidetic Memory: +2 to all knowledge and Education checks when trying to remember stuff you've read or studied.
 


Maerdwyn said:
Hi Seonaid -

T20 may make that restrictino, but I'm "Rule 0ing" it away. I read and write three languages pretty well, but can't speak them at anything remotely close to acceptable speed, and can't understand speakers if they speak at a normal rate either. So, you guys benefit from my ineptitude ;)


Great! So I'm now officially an idiot as per my prior announcement. :mad:

:p


Folkert
 

Tailspinner said:
I am thinking of going with something along the lines of a research scientist? Not sure how well it would fit, though.
An Academic would work, as would a Professional, a Noble, or a Military character, depending on the area you anted to research.

Luriani are the dominant culture in the sector you are starting in, so any of these would make sense for you.
 


Okay everyone. I have misread, several times, the rules on Mustering out. If I provided Musterout benefits to you before today, they are wrong, and I need to re-do them for you (this will be a change in your favor.) Please make a single post, just saying your character's name, and the terms completed in each profession, as well as any ranks attained. Such as:


"Four terms in Scout, 1 Term in Traveller."

And I will give ou your new mustering out benefits.

You get one roll per term - please also specify how many rolls you want to be for cash, and how many you want to be for material benfits.

If there is any aspect of the benefits you've already received that you want to keep, not that too and I will substitute one of the new rolls with that.
 

Maerdwyn said:
Oh, and check your email.

Thanks,
Ian


Thanks! (Already reading it.) :)

Sorry, I really didn't want to bug you about that email, but I seem to have lost a good amount of email (Including a painstakingly constructed 3-pages background for a Shadowrun PC whom I somehow have managed to delete from my harddrive :mad: ), so I just wanted to check.

Okay, and I'm fevering to finish the PC and finally start. :D (What's said about sleeping dragons, again? ;) )


Once again my thanks,

Folkert

(Will email answers later to the open questions; got a lecture in a half hour I don't want to miss.)
 
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