Jolmo
First Post
Done.Go ahead and round your hps up; I don't mind an extra point there, and it's been known to make the difference. Good to see you know the rounding rule, though, that seems to be the hardest thing about average hit points for some people.
Forgot to add my enchantment bonus..Your Init bonus is 1 point too low for a 20 Dex.
For some reason I thought 40 ft. was the standard.You have Uncanny Dodge listed as a martial secret, but the speed bonus for Cheetah Speed, so I'm not sure which you actually have.

Fixed.Your DR for the righteous might effect should be 3/cold iron, as that spell has been errataed. The bonuses to Str and Con were each halved, and the natural armor bonus reduced to +2.
I recalculated several times and always ended up at 27,000.My calculations put you at 27,200 gp, 200 over. It's not a big deal, as long as you're aware of it.

Actually, this character idea jumped out at me while reading through your world-information (as well as a few others, you've got an inspiring world I guessWhat was it that drew you to this region and a parry-based character? I hope it wasn't the scent of cheese.

As for the cheese, it might be a little powerful, but only if you spend several feats and change your equipment to be good at parrying so I don't think it's overpowered, I guess playing will show.
Whenever possible.When do you guys want to get this show on the road?
