Hunter In Darkness
First Post
I agree, this is not the place to talk about how 3.5 shot your dog and stole your woman, If ya really disliked 3.5 pathfinder is not for you.
I agree, this is not the place to talk about how 3.5 shot your dog and stole your woman, If ya really disliked 3.5 pathfinder is not for you.
Now wait a second, where is this opinion when pretty much *every thread about 4e* ends up going the same way? His points are germane to the topic at hand, since his point is that Pathfinder did nothing to address this problem in 3.5. Telling him to GTFO of your thread because you don't like what he's saying? Nice.
To be fair to Pathfinder, they did try to reduce this problem by doing what we all suspected would have to be done -- making multi-classers miss out on cool high level abilities. Looking at the PF core rulebook, it's less susceptible to this than 3.5 was. In particular, note how prestige class saves were changed. Or how high level sorcerers get bonus spells (which seem to be lost if they prestige class).
So the PF rules do improve on the situation, somewhat. But with enough classes the underlying issue would come back.
Now wait a second, where is this opinion when pretty much *every thread about 4e* ends up going the same way?
Jay
Now wait a second, where is this opinion when pretty much *every thread about 4e* ends up going the same way? His points are germane to the topic at hand, since his point is that Pathfinder did nothing to address this problem in 3.5. Telling him to GTFO of your thread because you don't like what he's saying? Nice.
Jay
I think that watching any RPG ruleset grow and mature over time is rather interesting. I've seen quite a few and I can't think of any that, with a steady release of support products, don't suffer from bloat over time.What I'll be interested to see as the Pathfinder rulebase matures and the playerbase gets more accustomed to the ins and outs, is whether the addition of high-level capstone abilities for base classes has killed the prestige class (or relegated it all the way back to somewhere alongside 'counterspelling' on the hierarchy of rarely-used game options).