Mark Chance
Boingy! Boingy!
I much prefer a system that can add new options without breaking the game.
That sounds like every RPG I've ever played.
I much prefer a system that can add new options without breaking the game.
That sounds like every RPG I've ever played.
In my case, I like new options. When those options combine with other previously published options to create broken-ness in ways the author or the DM could not imagine it becomes tiresome to keep fixing things that rear their ugly head. Also, when a system lets you cherry-pick class features at-will things spin horribly out of control each time you add new options. If I didn't want new options I would have kept playing other systems with one (or few) rulebook(s). I much prefer a system that can add new options without breaking the game.
That is every system I've played, except 3.5
You clearly haven't been following 4e very closely. WotC has done a really outstanding job of keeping their power creep and broken combinations under control.And that's why I'm glad Paizo is at the helm of Pathfinder, not WotC!![]()
Odd. I've pulled it off with every version of D&D except 4E, which I've never played.
You clearly haven't been following 4e very closely. WotC has done a really outstanding job of keeping their power creep and broken combinations under control.
Odd. I've pulled it off with every version of D&D except 4E, which I've never played.
You clearly haven't been following 4e very closely. WotC has done a really outstanding job of keeping their power creep and broken combinations under control.
But it seems like a "rules heavy" solution where I might have preferred a rules light one.