Neither does the 3rd ed Monster Manual.Fifth Element said:I don't use the 'all humanoids of this species are evil' thingy.
I would have voted that way, but the opening Meh caused me to change it to the next one up. (Campaign staple.) But they are always around in my campaigns.freyar said:I voted for the middle option, not because orcs or goblinoids are "meh" but because they largely fill the same niche -- it all depends on what flavor you want. Right now, I'm running a campaign in Erlkazar in the Realms, where orcs have been killed off hundreds of years before but goblinoids have a heavy presence. (And have thus far been the main nemesis for my PCs.) OTOH, I may soon run another campaign with orcs as the primary brutes.
I like the orcs as Klingons analogy. Continuing with that, hobgoblins are Romulans.One thing that's always bothered me about orcs, though, is that they're a different subtype than goblinoid.
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Well, actually they are whatever a given DM makes them.lukelightning said:I am sick of the whole "noble savage" character that has started to redefine orcs. They are not some noble barbarian tribe that is merely misunderstood. They are rapacious monsters who have no place for mercy, friendship, or peace.
smootrk said:I love Orcs, although I fancy them more like the LE 1st Edition variety, battling goblins on Acheron in their afterlife. Roger Moore's old articles really formed the basis for my Orcs.