Kobold Avenger said:How often is a 9th level wizard going to miss hitting a 9th level Orc Warrior Minion? Not to often by predictions.
A typical 9th level wizard has:
+4 to attack from being 9th level
+5 modifier due to an intelligence of 20
+2 attack modifier by virtue of using a +2 implement.
And throw on some miscellaneous +2 bonus from something else like feats, other magic items or an ally's power that's adding bonuses.
You got a bunch of +13 attack rolls, against a bunch of reflex defenses of 16. A 9th level wizard will only miss on a 2 or lower, or with a +11 attack a 4 or lower if they didn't get that miscellaneous +2 bonus.
Ultimatecalibur said:No, minions are not supposed to cover outmatched enemies, but are supposed to represent Mooks, the guys in media that fall down on a successful hit.
Is taking out only 75% of the active creditable threats at one time really so bad? Sure you could take out a swarm of enemies in previous editions, but they usually were not creditable threats when you could do so.
But I think it works better visually. After a big fireball, you expect a few scorched warriors to survive and run away. Killing everyone with one strike would be a unusual event...pawsplay said:And yet, it still seems to me that outmatched mooks are better off in 4e than in 3e. It's paradoxical.
Mustrum_Ridcully said:But I think it works better visually. After a big fireball, you expect a few scorched warriors to survive and run away. Killing everyone with one strike would be a unusual event...
pawsplay said:And yet, it still seems to me that outmatched mooks are better off in 4e than in 3e. It's paradoxical.