First, just FYI, we removed the Finesse and Two-Handed categories (folding them into Light and Heavy).You could then also put 'Ranged' down as a DEX skill... and this would also give you a reason to remove Finesse weapon attacks if you wanted to from the game by not having a DEX-based melee attack Skill.![]()
isn't perception the same as ( Life Support : Flash Defense ) ?I think moving perception to int is ok, but I do feel like wisdom should have some sort of "awareness" skill. "Sense danger"?
You could then also put 'Ranged' down as a DEX skill... and this would also give you a reason to remove Finesse weapon attacks if you wanted to from the game by not having a DEX-based melee attack Skill.![]()
It already is. Your proficiency in weapons IS your skill with them.And there we have it...I was wondering if anyone was going to make the move to incorporate combat (archery, melee...etc) after grapple got include.
Those are tool proficiencies and some do use Strength.Edit: are there not trades and crafts that need strength? Smithing, longshoreman, mining? Or is that too niche?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.