Li Shenron
Legend
Our DM uses the following 4 house rules/variants, which in my opinion are important differences with the core rules. Has anybody of you used the same before? Are they feasible in your opinion? Which are the most dangerous consequences, or bad sides?
1) A natural 1 is a fumble
2) Initiative is rolled every round
3) A threat (if hits) is automatically a critical hit, no confirmation roll required
4) When a creature is dying (below 0 hp), any spell that cures at least 1 point of dmg cast upon her restores her exactly to 0 hp, not one less and not one more
Being a DM myself, I have my own opinion on these house rules, but I'd like to gather yours as well. Thanks!
1) A natural 1 is a fumble
2) Initiative is rolled every round
3) A threat (if hits) is automatically a critical hit, no confirmation roll required
4) When a creature is dying (below 0 hp), any spell that cures at least 1 point of dmg cast upon her restores her exactly to 0 hp, not one less and not one more
Being a DM myself, I have my own opinion on these house rules, but I'd like to gather yours as well. Thanks!
