"Out of the Frying Pan"- Book III: Fanning the Embers

nemmerle said:
My answers to these foolish axioms ;)

Well, like I said, I didn't make 'em up.

I still think they're amusing enough to use IMC. With your permission maybe a few of your rebuttals will show up in the guildhall as well. Any organization run by adventurers is bound to have a few dissenting opinions!

Now stop thinking about this foolishness and get back to writing! :)

[Cue sound of a bullwhip cracking]
 

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Session #45

Part Two: In which the Necropolis is discovered.

“When you say countless,” Ratchis paused and looked at the young woodsman who had just hurried back on his belly to report what he had seen. “Do you mean as in, too many to count quickly, or…”

Derek shook his head. “Countless.”

Ratchis wiped his face with one of his huge ham-like hands.

They were silent for a long moment.

“Well? Should we go back?” Derek finally asked, in a sharp whisper.

“Uh, no,” Ratchis twisted a thick chunk of natty lock on his head. “Let’s wait a while and see what the others do.” He squeezed past Derek and crept up to the edge of the tunnel. Derek waited a moment and then followed. Ratchis let out a low breath when he saw the great chamber beyond. He noticed that a group of zombies were wandering aimlessly on the steps on this side, and seemed to be meandering up towards the tunnels, without real purpose. He pinned Derek back with a muscular arm, and pressed his own back to the tunnel side, squatting awkwardly. It seemed that one or more zombies might enter the adjacent tunnel. They moved back to decide what to do. Ratchis squeezed past Derek once again.

-----------------------

Jeremy squatted with his back to a tunnel wall as well, looking back and forth from the opening to Blodnoth, who was cursing under his breath about how cursed this place was.

“Do you think the others will hang back as well?” Jeremy asked during a lull in the invective.

“How in the hells should I know?” Blodnath spat. “What? Do I look like I can read minds or see through stone?”

“I mean, how will we know what anyone else does if they stay back, and if they do run out there they’ll get torn to shreds and then we’re gonna have to run out there and try to save them.” Jeremy was exasperated; these infrequent bursts of wisdom gave him a migraine.

“What do you mean, ‘we’?” Blodnath coughed. “Look out kid! One of those things is coming in here!”

Jeremy startled and bumped his head on the stone above. He turned awkwardly toward an approaching zombie. It plodded along on it knees, falling occasionally to its hands and then kind of leap-frogging back up with awkward jerky movements. Blodnath leapt to his feet, and drew his short sword.

“Wanna switch places?” Jeremy asked the dwarf, seeing that the shorter warrior would have an easier time in the confined space.

“Uh-uh,” Blodnath took a few steps back.

Jeremy readied himself with a torch in hand, realizing that he had no room to wield his long sword, and that a short sword would not be so effective.

“Take this,” He heard Blodnath say, and instinctively, Jeremy held back his open palm. Blodnath placed a mallet in the Neergaardian’s hand. The small metal type used to hammer in pitons.

And then suddenly the zombie leapt at him, Jeremy threw himself to the right, and held up the mallet to fend off the blow. He nearly dropped the torch. Frantically, he thrust the torch at the zombie ineffectively, but was happy to hear and feel the resounding crunch of the zombie’s nose being smashed in.

In the adjacent tunnel, Derek turned suddenly, as he heard the shuffle of a zombie crawling into the tunnel. It had barely made it up to its knees, when Derek cleaved its head open with awkward strikes of his ultra-sharp axe. (1) (2)

Ratchis squeezed past, yet again and paused at the tunnel opening, listening for any more zombies. He heard the droning moan from the adjacent tunnel, but there were still more zombies milling around on the steps, at the base of the steps and scores more in the great lines going from place to place.

Jeremy’s torch was going out, and the mallet was proving too short to do much good as a weapon. It kept striking the zombie’s flailing arms to no effect. Jeremy, however, got his nose-bloodied by a graze from the zombie-worker’s fist.

“Keep your head down kid,” Blodnath coached Jeremy from behind. “He’s coming in with the left.”

“I can’t keep this up,” Jeremy swore and dropped the mallet.

“Looking good kid, play to your strengths,” Blodnath continued with his dubious encouragement. “Use your sword kid.”

Jeremy sighed and taking advantage of the zombie’s slow reflexes edged further back into the tunnel and awkwardly drew his long sword from the sheath.

“Looking good! Keep it up!”

Ratchis risked a peek in time to see another zombies climbing into the adjacent tunnel.

“Watch my back,” he hissed to Derek, and then climbed out of the niche and swung into the next one in time to Jeremy shove his long sword into the first zombie’s chest and yank hard to the floor, sending a torrent of black liquid that smelled of rotting licorice back out the end of the tunnel. It oozed over Ratchis’ hand.

“How ya doin’ kid?” Blodnath asked.

“I need some blasted room to work!” Jeremy said angrily, and folding his arms before his face threw himself into the oncoming zombie, hoping to push it back out of the tunnel. However, he did not count on Ratchis blocking the way. He noticed the half-orc brute at the last moment, and jerked back. The zombie swung a fist at him, but he ducked.

Not noticing the half-orc, Jeremy cursed his inability to knock the thing back.

He thrust his sword again, and cut into the thing’s hip. Its head then jerk backward and it spit up black bile and bits of never digested food now crawling with mealworms. It collapsed, and Ratchis pulled his own sword from it.

“Ya!” Jeremy cried out. “Yer frightening the life out of me.”

Ratchis snorted.

Derek swung around hurriedly, noting that Beorth was sticking his head out of the fourth tunnel and taking in the horrid scene of the zombie processions, and crammed in behind Ratchis.

“Beorth and Belear have made it,” he said.

“No sign of Kazrack?” Ratchis asked.

“No Kazrack. No Martin. Unless they are staying back, which is what we should have probably done.”

It was Jeremy’s turn to grunt.

Ratchis squeezed back past Derek and found Beorth squatted down out on the top step, still surveying the huge chamber.

“There is reason behind these things’ movements,” Beorth said in a funerary whisper. “Anubis’ will is being thwarted here, and I will not stand for it to be in my sight.”

Ratchis opened his mouth to speak, but Beorth cut him off.

“However, I understand the wisdom of retreating from here and making a plan,” he bowed his head. “Impatience never gained a man profit in anything.”

“Didya see all the zombies, Beorth?” Jeremy whispered harshly, crawling up behind him. Derek was sitting in the tunnel entrance, from his vantage point he could see the blue-black bald heads of zombies marching around, and spotted that more were heading for the steps. His keen hunter’s eye noted movement to his left. Another of the walking dead came around the corner up on this level, and was stumbling towards Ratchis with outstretched hands.

“We have company!” Derek said, pulling his feet into the tunnel and holding out a hand to Jeremy who instincts told him that this was a fight that would turn ugly quickly.

“We should return the way we came,” Beorth said, agreeing with Jeremy’s idea of retreat. “I will hold them off.”

Ratchis stood and turned, with a curled lip of disgust and cleanly cleaved the blade of his longsword into the top of the zombie’s head; one of its eyes burst, but it did not fall.

There was a roar as a squat form came charging out of the third tunnel. Kazrack whipped his flail over his head and smashed the thing in the back of the head, sending it careening down the steps of the ziggurat, coming apart as the negative energy that maintained it dissipated.

From below dozens more zombies turned their bodies and looked up, and began the pain climb up the ziggurat stairs to beat the life from the Fearless Manticore Killers.

Martin appeared at the edge of the third tunnel with a torch in one hand and flask of oil in the other.

“Let’s all fall back!” Ratchis ordered.

Beorth turned the approaching mass of zombies and closed his eyes willing the divine energies of his god to pass through him. The chamber’s dim light was added to by the pure white light of the Shawl of Estes, which shone as bright as day as the paladin cried aloud. “Anubis! I call on you to fill these soulless forms with fear and drive them away so that I, your humble servant, and my companion might escape unscathed to plan how destroy this wanton profanity!”

The zombies that were closest to converging on the tunnels held up their arms and moaned loudly; turning away from the ghost-hunter, but the ranks behind them did not pause and passed them by. Jeremy leapt back out of the tunnel and waited for the approaching zombie line.

“I said, we need to fall back,” Ratchis ordered again, but he himself did not move back, taking a step forward to take a early swing at an approaching zombie. The sword’s tip whiffed through the air.

Jeremy moved to the right, and swung at a zombie, but miss it also, as it came within his reach and slammed him in the face with a bony fist.

Ratchis and Beorth both cried out as they, too, were dealt heavy blows by the mobbing zombies. Kazrack slammed the one on Beorth and it tumbled down the stairs as well. The dwarf then leapt back into the tunnel, helped up by Martin, who was eager to get going as he feared crawling through the tunnels chased by zombies.

“If we all hurry back we can be waiting for them in the other chamber,” the Watch-Mage strategized with a frightened voice. “We will have the advantage there.”

“Martin is correct,” Kazrack concurred. “Back there we need only face a few at a time.”

One hard blow was all Jeremy’s zombie needed to fall to the ground and stop moving. He stepped back towards his tunnel, as Derek moved out and back to the first one.

Beorth called to Anubis again, and again the closest zombies turned away. Ratchis destroyed one last one as it passed him, and then the remaining members of the party leapt back into their tunnels and began to hurry back.

Behind them the zombies did not stop coming.



----------------------------
Notes

(1) DM’s Note: The close confines of the tunnel gave PCs a –4 circumstance penalty from using any medium or larger slashing or blunt weapon, and to a large weapon of any kind.

(2) Derek’s fine axe was taken from one of the half-fiend gnome brothers of Mozek Steamwind, Mokad. (See Session #39)
 



handforged said:
I love the feel of this place! I was quite surprised to find that we have yet to actually discover the necropolis. I wonder what awaits us.

Well, the area with the braziers and the "worker" zombies and the tents and broken buildings and stony paths surrounding the ziggurat IS the Necropolis of DOOM!!!!
 

Session #45

Part Three: Retreat, Recoup & Read

Ratchis hurried out of the tunnel and breathed a sigh of relief to see the rope still hanging there. Derek came into the dark room behind him, and soon the others began to trickle in.

“I’ve got the rope,” Blodnath said, grabbing the end to steady it, while Jeremy, Derek and Ratchis drew weapons. Ratchis waited by the tunnel entrances to deal with any zombies that might emerge after them, but Jeremy and Derek hurried over to the sconces in the support pillars and slipped their burning torches into them.

“Everyone get up and out of here!” Ratchis commanded, as he spotted a zombie stumbling out of the tunnel. “I can handle this until the others arrive.” The half-orc cleaved open the undead thing’s skull, but it did not stop moving.

The zombie scrambled to its sandaled feet and lunged at Ratchis, who stepped back whipped his sword at the thing again. This time it fell and stopped moving.

Another zombie came from one of the tunnels, and Jeremy skewered it, but it tried to slide down the sword blade to grab him.

“Ugh!” Jeremy pulled his sword out and stepped back.

“I said, get out!” Ratchis roared, and shrugging his shoulders, Derek obeyed and began to get up the rope Blodnath held. The half-orc ranger chopped the zombie that had come after Jeremy and it stopped moving.

Martin emerged panting from the tunnel he and Kazrack had gone down. “There is one right behind Kazrack,” Martin wheezed.

Kazrack stumbled out after the green-robed watch-mage and then Jeremy hacked at it and it hesitated, but then continued to emerge spilling black ichor on the tunnel edge.

Ratchis stepped over and put an end to it.

“You go on up without me,” Jeremy told Ratchis, gritting his teeth. “I have the best chance of climbing up without the rope!”

“No, you go!” Ratchis replied. “I can turn them away from me if I am surrounded!”

“It’s not you I’m worried about,” Jeremy said.

Above, Derek let out a “whoa!” as the floor crumbled a bit as he got up to the top, sending chunks of dirt and stone down on his friends. The rope was biting into the tiled floor, cracking it.

”Wizard! Get up the rope!” Blodnath called to Martin. The white-haired dwarf seemed eager to do the same himself.

Kazrack readied himself to attack any more zombies that emerged from the holes, but Ratchis stepped in front of him. “Kazrack, it’s going to take you a half hour to climb that rope! Get going!”

“We need to wait for Beorth,” Kazrack explained. “We’ll turn the ones that come before he arrives.”

Jeremy sheathed his long sword and leapt for the edge of the hole, pulling his way up deftly by shoving his calloused hands into the dirt. Below him, Martin grabbed the rope and started trying to climb, but his flabby arms were not strong enough to gain him any altitude.

“Get on my back!” Blodnath order, and the dwarf squatted down. The watch-mage stepped up on to the dwarf, but even the boost was not enough. He just kept sliding down the rope feebly.

“Help,” Martin called up, pathetically.

“Get up there!” Blodnath roared.

Jeremy pulled himself up beside Derek, and the two of them grabbed the rope.

“Martin, hold on tight!” Jeremy called down, and the two young men began to pull the watch-mage up.

Meanwhile, another zombie emerged from one of the tunnels. Ratchis struck it and knocked it to the floor, where Kazrack sliced it with his halberd. However, another zombie grabbed the dwarf from behind as it emerged from the tunnel, clawing his neck. Kazrack swung around and sliced the newest foe, but the zombie on the floor was able to get up, dropping chunks of rotten flesh onto the increasingly mucky floor.

“Beorth better hurry up,” Ratchis said, his voice betraying a bit of desperation, as his blow missed the standing zombie. Kazrack thrust his halberd into the tunnel, skewering the one that struck him and pulling its now inert body out into the room. Another zombie fell into the room, and Ratchis turned to keep an eye on it, allowing the one he had just swung at to slam him in the face with a calcified fist. The half-orc turned back, and his sword plucked black and twisted entrails from the undead thing and it fell, sending a spray of filth across the room. It still struggled to get up.

Finally, Belear stumbled into the chamber, “There are zombies right behind us.”

“Oh, thank you,” Martin said to Derek and Jeremy as he finally made it to the larger chamber above.

“Just move back and away from the hole,” Jeremy said sharply, seeing more cracks appear in the floor. The watch-mage obeyed, but forgot about the warded pillars in this chamber, and stumbled between the two that had not been set off yet. His body jerked in pain and shocked as he was struck by the blue lightning. “Yearhg!” (1)

“C’mon! C’mon!” Blodnath called up the hole. “Drop the rope. I’m coming up!”

“Nephthys, grant me your strength to turn these vile abominations!” Ratchis cried out, swinging his chain belt over his head, and the zombies began to cower back and away from him.

Beorth finally stumbled from the tunnel. He was covered in many scratches and bleeding wounds, as he had been forced to fight off zombies in the cramped tunnel. However, never one to be discouraged, he turned and faced the tunnel to wait for more to emerge.

“Kazrack, get Belear up the hole!” Ratchis said, letting the swinging chain wrap up his arm.

“Beorth, back away from the tunnels!” Belear said. “I am going to turn them all so we can escape!”

“Beorth, you will need to be hauled up, so please get to the rope now!” Kazrack added his own commands to those of the others.

“It is my duty to die fighting the undead! Save yourself!” The ghost-hunter of Anubis replied.

Jeremy and Derek had dropped the rope, so Blodnath gave a quick look back at Belear and shrugging his shoulders began to make his own way up.

“None of us need die,” Kazrack said to Beorth.

More zombies stumbled out of the tunnel furthest to the left.

“Anubis! I am threatened! Save me and my companions so that we may destroy this place in your name!’ And with that Beorth reached for the silver jackal’s head about his neck and felt the divine force sweep from him like a wave. The zombies began to cower back into the holes.

“Now that they’re turned can the slow people please get up the rope?” Ratchis said, with annoyance dripping from his gravelly voice.

Belear and Kazrack reached the rope, and the younger dwarf steadied it. “You go first.”

The elder dwarf shook his head, and tugged on the rope. “Pull him up!” he called up and Derek and Jeremy did just that.

“Beorth should be next!” Kazrack called down and he flew upwards.

Above, Martin lay whimpering on the floor, as Jeremy, Derek and Blodnath moved away from the increasingly unstable hole, holding the rope at three different spots to create a lever for easier lifting.

Zombies scrambled over each other like insects trying to get past each other in the narrow tunnels, some fleeing the divine power of the party’s gods, and other drawn towards it like insects.

“All should go up! I can climb the rope easily,” Ratchis repeated himself in more than one way, cleaving open the head of a zombie once again. A huge chunk of brain splashed on his magical boots, and he kicked it away. Another zombie began to climb out behind that one, while two more fell from adjacent tunnels.

“I will bow to your wisdom,” Beorth said, to Belear who handed the lowered rope to the paladin. In a moment he too was being hauled up, with greater speed as now Kazrack was helping as well.

“Natan-Ahb! Fill me with your divine might so we may escape these things that are ever on our heels!” Belear called grasping the sack of runes around his neck. There was crackle and hiss as the three zombies that stumbled towards Ratchis crumbled into dust.

Beorth made it to the top, but finally the floor gave way again as it had threatened, and the paladin felt himself tumbling back down the deep hole to the chamber below. Jeremy, who was closest, leapt forward to grab him, but was too slow. Beorth was able to heft himself out of the hole and roll to safety, but the Neergaardian only succeeded in landing on a widening crack, and with a yelp he tumbled painfully down the hole. In a moment, he was bruised and bloodied back in the chamber below, stunned by the fall.

Ratchis and Belear turned with shock at the sound of their fallen companion. “Belear, go up,” Ratchis said. “I will take care of Jeremy.”

Belear nodded. In a moment, those above had untangled the rope and dropped it back down. They now had a chain of people pulling to avoid concentrating too much weight in any one spot. Soon, the elder dwarf was on his way up.

Ratchis leaned over Jeremy, keeping an eye open towards the tunnels, and pressed a hand to his companion’s temples.

“Nephthys, grant me your pwer to revive my companion.”

Jeremy coughed and awoke. (2) “Thanks, Ratchis.” He leapt to his feet and started climbing. Ratchis was forced to dispatch one last zombie before he, too was able to get to the relative safety of the chamber above.

They all took a moment to catch their breath.

“It appears that the only way we have of moving forward is to open that unlocked sarcophagus…” Kazrack commented.

“Do not forget the books and papers we found,” Beorth said. (3)

Jeremy smirked.

“Tomorrow I can read the first few pages of each of those books before we set off,” Martin added. “If I can risk preparing some different spells.”

“I think we should spend a day resting before we decide what to do anyway, so perhaps you will be able to read even more that that,’ Kazrack replied. “And I can gain a miracle from Lehrathonar that will let me read the loose pages of notes in the gnomish tongue.

Martin shook his head. “I do not think the charm of translation will work on gnomish.” (4)

“I am sure that miracles of my gods will me to read these,” Kazrack insisted.

“If that is so, I commend them to your care,” Martin replied with a shrug of his shoulders.

“Where are we going to rest?’ Derek asked, eying the cracked floor suspiciously.

“We’ll make our way back up to the level of the entrance shaft we left the others at,” Ratchis said.

“Yes, give the choice of being trapped on one side of the door or the other, I prefer it be this one,” Kazrack said, pointing to the weighted chains that worked the large door to this chamber.

“Uh, I see,” Derek said, looking to Jeremy with a look that asked, “Is this dwarf crazy?”

“Whatever do you mean?” Martin asked. “If if we got trapped on this side, we’d likely all die – as there may be no other way out.”

“Better to be trapped on this side where we can stop the source of this evil even if it means we must die than on the other side and be cut off from it.”

“I agree,” said Beorth, nodding.

“You’re crazy!” Jeremy exclaimed. This time it was Derek’s turn to nod.

“There are other more present dangers in the world that we must see to, Kazrack,” Belear intoned. “I would rather have the freedom to do so and have this place be sealed away, but let us hope it does not come to that choice.”

“Well said,” Ratchis agreed.

--------------------------------

The Fearless Manticore Killers and their companions joined the rest of the dwarves on the circular level with sarcophagi. Captain Adalar and the others were happy to see them relatively unharmed. Adalar immediately ordered Jolnar, Golnar, and Tolnar and the other dwarves who had not been below to take up the night’s watches to allow those who had been fighting uninterrupted rest.

Before bedding down, Belear cast spells of healing on Kazrack and Beorth.


Ralem, the 15th of Prem – 565 H.E.

The next morning found the group chewing on dried pieces of meat and fruit. Derek and Jeremy restlessly practiced handstands against a wall, as Beorth looked on reproachful of their behavior in a tomb, but spending his day in quiet reflection.

Ratchis restored some of his own strength and that of Kazrack, and then spread around the healing graces of Nephthys; after that he just paced back and forth and the dwarves all watched him grimacing.

The dwarves all spent the day alternately catching up on sleep, or talking softly among themselves in dwarvish.

“If there is another excursion they had better let us go,” said Jolnar to his brothers. “I came along for some action!”

At first Kazrack, tried to help Martin the Green with the books the party had found in the room with the locked sarcophagus.

“Grey-Giver, Keeper of the Hidden, please reveal these inscrutable circles and lines to me,” the dwarven rune-thrower said, having spread the loose gnomish notes around him and casting his runestones upon them.

All that was revealed to him were lists of tightly packed random words, most of them rather common in use.

“This is gibberish,” Kazrack sighed. “I hope Martin will have more luck with the books or else we will have to make a choice of what to do next blindly.”

“We may have to do that anyway,” Ratchis replied.

Martin had prepared to cast Comprehend Languages several times, and he also detected magic on them and found that two had wards upon them. These he set aside in hopes that Belear might be able to dispel one later as it was beyond his own meager power (5).

He read for hours, quickly flipping from book to book to absorb as much as possible in the limited time he had. He gasped and shuddered, and more than once frowned and snapped a book shut to grab another.

The very large book seemed to be mostly pictures, and the gnomish marginalia was untranslatable. There was one thing he was pretty sure about however, the books had been written a long time ago and then bound afterward, and he did not think the fiendish gnomes or their father had written them. The books were old even for gnomes. (6)

Two of the books were on necrology and had extensive info on various types of undead; their abilities and the methods for creating them – including new types of “experimental” undead fusing animal spirits with human corpses.

Another of the books was on demonology, and had color plates of various demon types and specific information on some specific and very powerful-looking demons; including the sacrifices they preferred, methods for summoning them and where in the abyssal realms they might be found. (7)

The first book, marked with a one, seemed to be a detailed explanation of the resources required to build the Necropolis. Including lists of slaves from places Martin could not recognize, and notes on tons of stone and methods for moving them and raising dead slaves to have them keep working.

There was a planar treatise, and book on Rahkefet, the ram-headed god; son of Set – which the builder of the Necropolis and the author of the books seemed to serve.

The color-plates in the large book were extremely vulgar – portraying various accounts of mortals consorting with demons and birthing monstrous half-fiend children.

However, there was little that seemed to indicate where to go next or what to do, and Martin said this to the others. The information held within these tomes would likely prove invaluable in the long term, but for right now the Fearless Manticore Killers found themselves no closer to discovering the source of the evil here and how to stop it.

[end of session #45]

------------------------------------------
Notes

(1) See Session #43 (Part Two)

(2) Any of the Cure spells can eliminate the stunned effect.

(3) See Session #

(4) Martin’s little exposure to the gnomish written language (called Binar) while living with the Garvan gnomes taught him that the language is naturally in a form of code – which makes it very difficult to learn, and impossible to translate without powerful translation magics.

(5) DM’s Note: While Martin the Green was 5th level at this point, he had not yet found a copy of the Dispel Magic spell or had time to research it for himself.

(6) The party suspected the books might have been written by the gnomes, since they were in a room guarded by a gnomish magical ward in Session #44.

(7) In Aquerran cosmology, the Abyss is the area “outside” of the fiendish realm called hell, where fiends who refuse to submit to the hierarchy of the diabolic monarchy dwell. It is a fluid and torturous place, and not really a place at all at the same time
 

The Books of the Necropolis

For those of you who are interested in reading more of the info that could be found in those books, simple click here to download the words docs for the handouts I gave Martin's player about them.

There is A LOT more detail about the books - but FAIR WARNING - the descriptions found within can be very VILE and may not be suitable for children under 17.
 

Wow - great update. I've missed our friends the fearless Manticore hunters. ...a whole year behind? I'm surprised. I often can't remember what happened last week, let alone last year. You must take really good notes. The upside to that is that we know there's lots more to come! Give us a clue, Nemmerle, where are they 'now' in game time?
 

Manzanita said:
Wow - great update. I've missed our friends the fearless Manticore hunters. ...a whole year behind? I'm surprised. I often can't remember what happened last week, let alone last year. You must take really good notes. The upside to that is that we know there's lots more to come! Give us a clue, Nemmerle, where are they 'now' in game time?

Hey hey. . . I have GREAT notes - as I have said before - Jana/Derek's player, Helene takes great general notes on combat (doing a round by round breakdown of the action!), while Martin's player (Ciaran here on the boards) takes a quote log. Without them this would be impossible.

And yes, nearly a year behind - Session #45 occured on October the 26th, 2002.

As for those of you who want a glimpse into "present time" - I will provide you with a link to a thread that might shed some light on this - but warning - this is spoilerific and NOT Eric's Grandman friendly - and I do not recommend going there - - - -> but if you must.

-------------------------------------------------

In other news. .

I am already working on the next installment and I promise not to abandon you for so long again (at least till next summer :p ). . so please come back my loyal readers. . . pretty please! :D
 

We never left!! I jsut haven't been able to post, before reading Piratecat's clear-cookies-&-use-new-page advice.
And that's pretty embarrasing seeing as I'm doing both a Computer Science & Computer Engineering degree ;)

I always look forward to your posts Nemmerle, although I successfully passed my Will save to not look ahead to the current time/spoilers :)

Look-A-Unicorn: The Voice of the Voiceless Lurkers :)
 

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