Victim
First Post
Inez Hull said:
Just had a thought. In quite a bit of fantasy fiction, notably LOTR off the top off my head, wizards can wield tremendous powers but choose not to most of the time. Is there an in game way of representing this kind of magic? Perhaps XP penalties for spells which break the laws of nature in obvious ways. I might have to check out White Wolf's Mage on this, from what I've heard it has great rules for balancing magic based on how overt and obvious it is.
If a wizard expects a powerful enemy to be somewhat aware of his actions, and believes that the enemy would attack him in some way if he ever used up all his spells, then he might be more conservative.
Similarly, the threat of intra party conflict would force a mage to keep spells in reserve.