Overlooked, underappreciated, magic items


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Patryn of Elvenshae said:
The middle one should really say "Poit!" instead of "Pop!," but that might be infringing on trademarks. :D

Oh, come now. Any child knows that weasels go 'Pop!'

That's the way the money goes.

-Hyp.
 

I'll second a couple already mentioned:
*Tanglefoot bag
*Bag of Tricks

Some other really nice ones for the cost:
*Pearl of Power (1st level pearls are dirt cheap)
*Heward's Handy Haversack
*Ring of Sustenance
*Boots of Striding and Springing (even the 3.5 version is a bargain)
*Belt of Dwarvenkind (for non-dwarves)
*Brooch of Shielding
*Hat of Disguise
*Necklace of Adaptation
*Rope of Climbing

Special mention: Mithril armor!
 

Hypersmurf said:
Oh, come now. Any child knows that weasels go 'Pop!'

Weasels go 'Pop'...ferrets go 'Poit.' :D

Anyway, my favorite overlooked magic item is the Cloak of Shelter, from the A&EG. A 4-person tent with alarm on command, or a Leomund's secure shelter once per day. Great for the traveling party.
 

Dr. Awkward said:
I expect magebane will be errataed to include the words "bestowed by class levels" to follow "spell-like abilities". However, not to derail the thread, Hand of the Mage is one of the more useful cheap magic items. A clever user will find many ways to use minor telekinesis to his advantage...

Errata for Complete Arcane is already out. No change to Magebane or Mageslayer or Thought Bottle or Superior Invisibility etc etc.
 

For arcane spellcasters: A Mithral Buckler Shield: +1 AC (before any enhancement bonuses you care to enchant on it...), 0% Arcane Spell Failure, 0 Armor Check Penalty (so it doesn't matter whether or not you are proficient with it), no max dex, and leaves the hand free to cast spells with Somatic components (in case you are wielding a weapon or something in the other hand), all for 1,015 gp. Enchanted to +1, that puts it at 2,015 gp.
 

Jack Simth said:
For arcane spellcasters: A Mithral Buckler Shield: +1 AC (before any enhancement bonuses you care to enchant on it...), 0% Arcane Spell Failure, 0 Armor Check Penalty (so it doesn't matter whether or not you are proficient with it), no max dex, and leaves the hand free to cast spells with Somatic components (in case you are wielding a weapon or something in the other hand), all for 1,015 gp. Enchanted to +1, that puts it at 2,015 gp.
I thought that bucklers are made of wood and thus cannot be made with mithral.

A masterwork buckler works just as well though... everyone IMC has one. Coupled with a +5 defending dagger, the mage can get a +11 to AC purty quick...
 

Trainz said:
I thought that bucklers are made of wood and thus cannot be made with mithral.

Buckler: This small metal shield is worn strapped to your forearm...

A masterwork buckler works just as well though... everyone IMC has one. Coupled with a +5 defending dagger, the mage can get a +11 to AC purty quick...

5% ASF. That's why the mithral's important :)

-Hyp.
 

Trainz said:
I thought that bucklers are made of wood and thus cannot be made with mithral.

A masterwork buckler works just as well though... everyone IMC has one. Coupled with a +5 defending dagger, the mage can get a +11 to AC purty quick...
No, a masterwork buckler doesn't work quite as well - it hangs on to that pesky 5% ASF:
SRD_MasterWork_Armor said:
MASTERWORK ARMOR

Just as with weapons, you can purchase or craft masterwork versions of armor or shields. Such a well-made item functions like the normal version, except that its armor check penalty is lessened by 1.

A masterwork suit of armor or shield costs an extra 150 gp over and above the normal cost for that type of armor or shield.

The masterwork quality of a suit of armor or shield never provides a bonus on attack or damage rolls, even if the armor or shield is used as a weapon.

All magic armors and shields are automatically considered to be of masterwork quality.

You can’t add the masterwork quality to armor or a shield after it is created; it must be crafted as a masterwork item.
No mention of ASF reduction, while there is under the Mithral entry.


And a buckler is metal - it's in the description:
SRD_Buckler said:
Buckler: This small metal shield is worn strapped to your forearm.
There is, however, a Light Wooden shield that has very, very similar characteristics to the buckler.

Edit: Bah, too slow!
 
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Well, this is actually a psionic item, but it has come to my attention that the psychokinetic weapon quality doesn't suck as much as I thought it did. Mostly because it says: "This extra damage is ectoplasmic in nature and is not affected by damage reduction." And really, 1d4 DR-penetrating damage isn't bad.

I also have a penchant for throwing Quaal's Feather Token (Tree) at people, and in our last gaming session, someone in my party used a tanglefoot bag to help stop a vrock dance. And as for the mithral buckler, it's a great place to put permanencied symbol of death and permanencied symbol of insanity...
 

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