Overlooked, underappreciated, magic items

Bag o' Food and Mules!

The Survival Pouch from Races of the Wild.

It's kinda like buying a small Ranger for five grand. Well worth the money I think.

:lol:
 

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Bad Paper said:
Why can't alchemists make flasks of Electricity? Maybe they can throw batteries at demons..?

They already do that at certain football stadiums in the Eastern U.S., sometimes embedded in snowballs. ;)
 

isoChron said:
A Lyre of Building is wonderful powerful item. My group sold it nonetheless it saved their hide at the next market.

Yep: Magical Medieval Society: Western Europe has a lovely analysis of this. Basically, any smart king is gonna tightly control these lyres, because in a remarkably short period of time, a mid-level bard can build millions of GP worth of fortifications to stand against said king using the Lyre. A single one can completely unbalance a campaign. They're way underpriced in the DMG.

(My preferred solution would be to make their buildings ephemeral, lasting for one week after their construction; alternatively, a lyre may be used for one playing cycle to construct something permanent, at the end of which it crumbles to dust).

Daniel
 

VirgilCaine said:
It's strange. I can't find it in the SRD anymore. It was a NASTY cursed item though.

I think you might be referring to this:

SRD said:
Dust of Sneezing and Choking: This fine dust appears to be dust of appearance. If cast into the air, it causes those within a 20- foot spread to fall into fits of sneezing and coughing. Those failing a DC 15 Fortitude save take 2d6 points of Constitution damage immediately. In addition, those failing a second DC 15 Fortitude save 1 minute later are dealt 1d6 points of Constitution damage. Those who succeed on either saving throw are nonetheless disabled by choking (treat as stunned) for 5d4 rounds.
Faint conjuration; CL 7th; Create Wondrous Item, poison; Price 2,400 gp.

Best damn item for a cursed item I've ever seen at crippling even the most powerful characters, even if they can make the save, the stunning makes it very very nasty. Just glad my players haven't thought about making it or finding more of it. I've only used it once against the high-level Druid of the group in a strange way of teaching a lesson she was being rather predictable when she had enemies trying to get her. And the lesson came from a semi-friendly ex-enemy Green Dragon. :]

RD
 
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RuminDange, keep in mind that with that item, someone has to be at the center of that spread. So that takes out one of the PC's as well as anyone withing 20ft.
 






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