Pathfinder 1E Paizo, Kobolds, Aliens, and Saw

Rolzup said:
It occurs to me that a conflation of Kobolds with naked mole rats ...and make it a 3' tall humanoid....

rufus-1.jpg


Good call on modeling kobolds on them

PS I modeled my gnome society on that of naked mole rats
 

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I am digging the ideas here. Don't forget to emphasize that they are intelligent. But instead of having them speak Draconic, give them a new language. In combat, have them shout back and forth to each other. The players may eventually figure out it is a langauge, but won't understand it. Eventually, they may try to comprehend languages. Intersperse orders for group x to attack the food with speculation on how the PCs will taste. Have the kobolds talk about things like luring the PCs forward to the seasoning pits, or toward the slow cook ovens. Have them discuss how you need to cut out the tongue on a spellcaster before they are "aged" in the walls, otherwise the magic spoils the taste of the brain jelly.

On the DM side of the screen, it helps you stay in the mindset of how nasty the kobolds are. On the player side of the screen, it is disconcerting that these creatures are already talking about dinner. It also makes the PCs pause when a group of kobolds falls back. Are they running? Or are they drawing the PCs forward into the seasoning pits?
 


Herobizkit said:
Also, I like to use what I call "trollbolds" on older players. Essentially, they're just kobolds with the troll's regeneration ability. How annoying is it when the PC's kill the same kobolds, over and over, and don't realize it until much later...

Yoink!

Thank you. That will be an eye opener to a very overconfident group of adventurers.
 


Nlogue said:
Almost all fluff. Delicious fluff.
Even so. I CAN'T WAIT THAT LONG. :(

Any chance you might sneak a mention of which monsters are getting in the book? Not all, but say, a half dozen mentioned?
 

Carpe DM said:
In the kobold lair: the players are prisoners in a debtor's prison. The prison is built in an ancient city, atop the rubble of many prior civilizations. The prisoners dig, and break through into the lair, which has been sealed for millenia. Eggs start to hatch, and prisoners start to disappear. The PCs, in Cell Block Six, are chosen by the rest of the prisoners to investigate and stop the killing.
Considering that their lairs consist of bodies, just bodies and bodies on top of bodies, wouldn't they have very few corpses to pack into the place, if it's just a few miners before the PCs are tossed inside?

Maybe if the kobolds are going up, into the prison and dragging people out, yes. But I don't see them having a mountain for constructing their hive with even a dozen people.
 



Howdy, Rechan --

The creepiest segments of Pathfinder 2 were, to me, the cornfield stuff. The ghouls took over a village, then, as people came in, caught them, infected them, and then strapped them to the posts as scarecrows out in the cornfield.

Can you imagine, at night, through the rows of corn? You look up, and see the scarecrow is suddenly gone from its perch. If the ghouls in that section are not "He Who Walks Behind the Rows," I'll eat my hat.
 

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