Currently playing an devotion paladin (5th level), played a vengeance paladin (through 9th).
I've found the sacred weapon feature both useful and extremely powerful +3 (current bonus) counts for a lot and it can get to +5.
The Vow of Enmity (vengeance) is also quite good, simple no questions asked advantage on one enemy is pretty powerful.
Reset on a short rest (for either) means the ability doesn't have to be hoarded all that much, I certainly found it was there for the "big" fights.
As features go, both seem strong.
The spell selection for the vengeance paladin is quite strong - misty step is very nice and hold person is a big surprise from a melee type (at gen con, the villain ran and the DM assumed no one could get to him, the look on his face after a hold person (and a failed save) was priceless).
The devotion 7th level ability is certainly not meh! Immunity to charm, while somewhat specific is huge, and protects allies too.
The 7th level vengeance ability - well, didn't come up much, I was a bit disappointed. But with the right build, could be very useful.
I found the 2 characters distinct and the added abilities (minus the 7th level one) very useful and significant.
I've found the sacred weapon feature both useful and extremely powerful +3 (current bonus) counts for a lot and it can get to +5.
The Vow of Enmity (vengeance) is also quite good, simple no questions asked advantage on one enemy is pretty powerful.
Reset on a short rest (for either) means the ability doesn't have to be hoarded all that much, I certainly found it was there for the "big" fights.
As features go, both seem strong.
The spell selection for the vengeance paladin is quite strong - misty step is very nice and hold person is a big surprise from a melee type (at gen con, the villain ran and the DM assumed no one could get to him, the look on his face after a hold person (and a failed save) was priceless).
The devotion 7th level ability is certainly not meh! Immunity to charm, while somewhat specific is huge, and protects allies too.
The 7th level vengeance ability - well, didn't come up much, I was a bit disappointed. But with the right build, could be very useful.
I found the 2 characters distinct and the added abilities (minus the 7th level one) very useful and significant.