Endur
First Post
The problem with Paladins is that they have six necessary stats.
Strength to hit, cause damage, and wear armor.
Charisma for all of their special abilities.
Constitution for survival.
Dexterity for initiative and reflex saves and armor class.
Wisdom for spellcasting and will saves.
Intelligence for skills: Ride, Diplomacy, Sense Motive, Knowledge Religion, Healing, and Animal Handling.
Fighters have three good stats: Str, Con, and Dex. Fighters have a poor skill selection, so they don't need intelligence. Fighters have no need for charisma for abilities. Fighters don't need wisdom. You can create a fighter with a high int, wis, and chr, but its not as useful as for a paladin.
So, if you plan on creating a balanced character, not one who is focused on str and con, then you might find a Paladin more beneficial than a Fighter.
Strength to hit, cause damage, and wear armor.
Charisma for all of their special abilities.
Constitution for survival.
Dexterity for initiative and reflex saves and armor class.
Wisdom for spellcasting and will saves.
Intelligence for skills: Ride, Diplomacy, Sense Motive, Knowledge Religion, Healing, and Animal Handling.
Fighters have three good stats: Str, Con, and Dex. Fighters have a poor skill selection, so they don't need intelligence. Fighters have no need for charisma for abilities. Fighters don't need wisdom. You can create a fighter with a high int, wis, and chr, but its not as useful as for a paladin.
So, if you plan on creating a balanced character, not one who is focused on str and con, then you might find a Paladin more beneficial than a Fighter.