I'm gonna buck the trend here. Truthfully, I have no idea. The paladin is indeed powerful, but it is not more powerful than a barbarian, a fighter, a warlock, any other class that is carefully built by an experienced player bent on optimization. I imagine with the careful application of multiclassing, feats, and other optional rules (optional, I repeat), any class could be an overpowered nightmare.Why is the Paladin considered to be so darn good (as in the "effective" sense) by so many people?
Yes, but I think the answer is simply that you don't need to make nearly that much an effort with a Paladin.I'm gonna buck the trend here. Truthfully, I have no idea. The paladin is indeed powerful, but it is not more powerful than a barbarian, a fighter, a warlock, any other class that is carefully built by an experienced player bent on optimization. I imagine with the careful application of multiclassing, feats, and other optional rules (optional, I repeat), any class could be an overpowered nightmare.
Tempest, tea pot, all that.
I'm gonna buck the trend here. Truthfully, I have no idea. The paladin is indeed powerful, but it is not more powerful than a barbarian, a fighter, a warlock, any other class that is carefully built by an experienced player bent on optimization. I imagine with the careful application of multiclassing, feats, and other optional rules (optional, I repeat), any class could be an overpowered nightmare.
Tempest, tea pot, all that.
Half-elf can have 16 Str, 16 Cha, and 14 Con with standard array. 12 Wisdom, 10 Dex, 8 Int. Assuming you're trained, that's a +3 to Perception, which is fine for 1st level, no one is going to have higher than +5.Aura of protection is only powerful if the Paladin has a high Charisma...but they need a high Strength (or Dex, though more often strength) and a high Constitution. If they are going first they won't want their Wisdom to stink (perception), and even if they don't need Dex most of the time they will need it somewhat for the ranged attack situations (and Initiative would help of course). Where are you guys finding room for a high Charisma?
Unless you guys are saying everyone takes Oath of the Ancients, which really only starts to come online (aura-wise) at level 7?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.