Well . . . the last character I played was a way, way, WAY overzealous human paladin/templar of Correlan, who had been kicked out of his temple for trying to force too much of a routine on the place, and was wandering around defending things. He did a damn good job of it too, prepared a town against an or raid. Had them cut back the treeline to 400 yards away from the town, and use the timber as a row of sharpened stakes pointing outward, to foil charges. The party had gotten about 20 archers and 20 pikemen trained by the time the raids started. When they did come, we had the party's wizard cast fireballs down onto the orcs, and the 20-ish archers unleashed hell from the walls. The stakes prevented the orcs from getting a siege tower up close, and made running and charging impossable. The orcs were beaten back with ease.
Then came the halflings.
Then came the halflings.