Storm-Bringer
First Post
That isn't even remotely my argument. Perhaps you should brush up on some math, because your statements don't add up.hong said:This argument of yours, that D&D fails to simulate D&D, it is a bug, not a feature.
HAW HAW
That isn't even remotely my argument. Perhaps you should brush up on some math, because your statements don't add up.hong said:This argument of yours, that D&D fails to simulate D&D, it is a bug, not a feature.
Storm-Bringer said:That isn't even remotely my argument.
Perhaps you should brush up on some math, because your statements don't add up.
HAW HAW
KarinsDad said:I will introduce:
Weak Minions: 1 hit to kill (minions in MM)
Regular Minions: 2 hits to kill
Tough Minions: 3 hits to kill
Andor said:*pinches bridge of nose* I know. I read it years ago and thought it silly then.
Again, the whole basis of the AC system is that blows that connect are turned by the armour, or dodged by dex or pushed away by delfection. If it connects then it connects. It draws blood. The poison on the blade, or a dozen other rider effects make this a mandatory aspect of the system.
This is not to say that every sword blow spears through the other guys liver, it could be a scratch, but it did connect.
Storm-Bringer said:She doesn't have hit points, it's a movie.
Also, it was more than ten years after the first movie. Getting shot once in ten years of a skirmish war is pretty damn incompetent on the enemy's part.
 And the rules honestly do already explain that, it's just in the section about creating encounters.
 And the rules honestly do already explain that, it's just in the section about creating encounters. Blackeagle said:At three hits it seems like you're setting up situations where a minion could be tougher than a regular monster of it's level, particularly at low levels and versus critical hits (especially with high crit weapons or other bonus damage on a crit). Maybe have a critical count as two hits?
Blackeagle said:The designers have said one of the emphases in the 4e MM was to make the monsters runnable right out of the book. The example they used was dragons (creating a full dragon stat block from the 3.x MM was basically an hours worth of work), but I think it applies to minions as well. They didn't want a DM who needed a squad of minions for a fight to have to go through and fiddle with a template. Instead you just open the MM to the appropriate page.
