Oni
First Post
Are they having fun? Are you having fun?
I think those are two important questions, and I highly suggest talking to your play group get an idea of how everyone feels about the state of the game if you haven't already.
Over planning and nitpicking details can really burn through valuable game time. Remember as DM you are the MC, if things are starting to bog down take it upon yourself to keep things moving. Tell the players you need to know what they are doing in the next X amount of time or events are going to move on in the game world of their own accord. If they spend too much time jawing in front of McEvil's hideout have the guards discover them, set things in motion, just do something.
Regarding the the disorganization in combat, consider what sort of game you are running before you decide if this is behavior that you want to try to alter. Again I recommend talking to the players, if they are agreeable to it, tell them that you want to increase the difficulty of things a little, that you'll be pulling less punches. Let their disorganization sting them a few times, and I think you'll start to see a more cohesive party.
I think those are two important questions, and I highly suggest talking to your play group get an idea of how everyone feels about the state of the game if you haven't already.
Over planning and nitpicking details can really burn through valuable game time. Remember as DM you are the MC, if things are starting to bog down take it upon yourself to keep things moving. Tell the players you need to know what they are doing in the next X amount of time or events are going to move on in the game world of their own accord. If they spend too much time jawing in front of McEvil's hideout have the guards discover them, set things in motion, just do something.
Regarding the the disorganization in combat, consider what sort of game you are running before you decide if this is behavior that you want to try to alter. Again I recommend talking to the players, if they are agreeable to it, tell them that you want to increase the difficulty of things a little, that you'll be pulling less punches. Let their disorganization sting them a few times, and I think you'll start to see a more cohesive party.
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