Pathfinder: Burnt Offerings

Blind Azathoth, here are my comments regarding Ravi:
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  • First off, nicely written background. It's very workmanlike in that it explains the details of the character that it needs to and is based in reality. Nothing seems extravagant or out-of-place. I enjoy that in a character. It's well-written, the prose is precise and is correct. Thank you for including so many ties to Sandpoing (the father, being an acolyte to Zantus, etc.) Gives me something to work with.
  • The feats Augment Healing and Improved Power are both fine. Thank you for utilizing Dragon material for your character.
  • If you could please select a sub-race of Human for Ravi, that would be grand. Choices include Varisian, Chelaxian, and Shoanti. Shoanti may not be the best choice, but either of the other two would probably fit nicely. With the proper touch, you could get Shoanti to work if you wanted it so.
  • I'm having a hard time reconciling your language/skill point selection. You've got Chelaxian, Common, Draconic, Dwarvish, Elvish, Goblin, Thassilonian, and Varisian listed. You spent 4 skill points on languages and have a +2 Int. Common you get for free. Unless there's a racial thing with either Varisian or Chelaxian going on there, you may have overextended yourself by one language. Let me know.
  • You've spent only 28/36 skill points for Ravi.
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Whizbang Dustyboots, here are my comments regarding Rainier:
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  • Actually, I have no comments other than to say I like the name Rainier. The name's Germanesque quality seems well-suited to the manner in which the module describes the Scarnetti clan as being traditionalists in all the worst senses of that term. :)
  • All else with the stats looks, to my eye, to be correct.
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[sblock]I think I handled that OK... the idea is that my character is in Sandpoint despite not having followed any goblins there, not because he followed them there. He was just looking to take a break and chill for a bit.[/sblock]
 

And my response!

[sblock]Thank you kindly for the response to the background. As for the lack of a sub-race, I apologize; he is of Chelaxian descent, though I did not note it on the sheet, and (at least according to the Player's Guide) his ancestry gives him the Chelaxian tongue as a bonus language, as well.

I'm not quite sure how I missed the skill point error. Thank you for pointing it out; I shall spend the remaining points shortly.[/sblock]
 

Thanks for the replies, Kaodi and Blind Azathoth.

Kaodi, I understand your point of view. As I said on the prior page of this thread, I respect player ownership of respective characters; with regard to Pythas's background, if you are content, then I am content.

I will attempt to get the IC up and running here in the next two hours. Hang tight. It's likely that I won't include a lot of background info in my originating post. I think, and this is something of a departure for me, I might prefer to let you guys get the ball rolling by having you post rather than have the DM start the majority of play. Call it an experiment. :D

Edit: I've got the map of Sandpoint and its key posted in our new IC thread. I've reserved the second post in said thread and will fill it later today with the adventure start. Until I do, I ask that you enjoy the map but hold off posting. That you might be able to better view the map of Sandpoint, I have included a thumbnail that you can either click on or download. If you've exhausted multiple attempts to clearly discern the map of Sandpoint, please e-mail me so we can work out something. Three of you are natives of Sandpoint and will need to know the town's shops and layout.
 
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I've edited your original post slightly to make it easier for me to reply.

CanadienneBacon said:
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1. How old is he?
2. Does his CG alignment match his background?---this question begets a subjective answer, I admit. I'm basically looking for a reason why you took CG and not something like N, given Gron's admitted bloodlust.
3. Looks like you used a 29 point buy. Please double check that; we're using 28 point buy for this game.
4. Thrown weapons (ie: the dagger) use Dex on attack and Str on damage. Please double check your attack and damage for your thrown weapons, I think you may have jipped yourself.
5. Regarding Craft (bowyery), are you wanting Gron to make bows or arrows? Bowyery will grant him the ability to craft bows. Fletching would grant him the ability to replenish his (and others') arrow supply. Just checking before we start playing.
6. Knowledge (local) as taken by Gron would support a knowledge of Sandpoint and a few of its outlying areas. Is this what you intended? Again, just checking. Perhaps more importantly, Knowledge (local) isn't a ranger class skill (at least not as published by the PHB). Unless I missed something somewhere in the RotRL PG where local is suggested as a class skill for rangers, I will allow you to take local as a class skill but you'll need to give up one of the other knowledge skills that rangers normally get. Let me know if you feel I've overlooked something here.
7. The belt of goblin skulls will not go over well in towns and may even be off-putting enough that some shopkeepers and hosteliers will charge more or deny service (at least at the start of the adventure). I get why you'd want the belt for your PC; the items is supported by the character's background.
8. There is more than one goblin tribe in the area, and they are all distinct and compete with one another. Would you be interested in working with me to select a particular tribe to have kidnapped Gron when he was younger, or would you prefer I surprise you with a DM selection?
9. If you want Gron's favored enemy to work against goblins, might I suggest swapping favored enemy ("humanoid") to favored enemy (goblinoid)? Goblinoid would give you bonuses to both goblins and hobgoblins.
10. Please add in Gron's ranger level and his Cha bonus to his Wild Empathy check.[/list]
11. You've taken a character flaw (weak will) from UA. That's fine. Would you like me to roll to see if Gron gets a character trait from that same book? It'd be random but randomness if fun, eh?
12. Please take a look at Gron's fortitude save. I'm getting Fort +3, not Fort +4.
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1. Gron is 23 years old.
2. The bloodlust thing is really only against goblins (it explains the whole favored enemy thing). I'd prefer to have Gron otherwise be a happy-go-lucky kind of guy. Hence the CG.
3. I had his WIS too high. Fixed.
4. Yeah, I had his STR bonus for attack. Fixed.
5. I'll split the Craft skill ranks between those two. Honestly, the Craft skill is so wonky, I'm tempted to scrap it altogether, but unfortunately, it fits in rather well with Gron's background. I'm not going to take more than one or two ranks in it.
6. Gron took it as a cross-class skill. I don't want to replace any of Gron's current class skills.
7. Gron isn't giving up his belt. :p
8. Well, it would have to be whichever tribe was around where Gron grew up. If there's no way to determine that, just roll randomly I guess.
9. Fixed.
10. Gron has a -1 Cha and is 1st level. They negate each other, hence the d20 flat roll.
11. Go randomness go.
12. Fixed.[/sblock]
 
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Insight, on the character trait chart from Unearthed Arcana, I rolled a 53%, which nets Gron the Passionate trait. Benefit: +1 to Fort. Drawback: -1 to Will. Roleplaying Ideas: Characters with this trait might be gruff and place extreme value on overcoming physical obstacles, or conversely, their weakness against magical enchantments might leave them fascinated and fearful of such things.
 


CanadienneBacon said:
Insight, on the character trait chart from Unearthed Arcana, I rolled a 53%, which nets Gron the Passionate trait. Benefit: +1 to Fort. Drawback: -1 to Will. Roleplaying Ideas: Characters with this trait might be gruff and place extreme value on overcoming physical obstacles, or conversely, their weakness against magical enchantments might leave them fascinated and fearful of such things.

Wow, that's a big hit on my Will save, considering my flaw is a -3 to Will saves. Any chance I could get a re-roll? As it stands, I have almost no chance to ever make a Will save.
 

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