Pathfinder: Burnt Offerings

Sure. Do you want Door #1, Door #2, or no door at all? What you pick is what you're stuck with, though. :)

Same deal for the rest of you guys. I'll roll twice on the Unearthed Arcana character traits table. If you feel like a bit of a gamble, you may pick my first or my second roll. If you don't feel like a bit of a gamble, no worries, just ignore this post.
 

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CanadienneBacon said:
Olaf, here are my comments regarding Penn:
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  • In talking with you here in the OOC and from reading your background for Penn, I have no issue with Penn's CN alignment. CN is a well-justified choice, based on his background. From a DM standpoint, I appreciate your intention to use the alignment as a means to further the story. When things stagnate in the game, as all games are at times wont to do, we can look to Penn to do something inspired that will get us into the next vignette.
  • With a Dex of 16, Penn's AC looks like it should be 16, not 17. His touch AC should be 14, not 15. Please double check that.
  • Ditto with Penn's Reflex save. A Dex of 16 should get him a save of +6, not +7.
  • Ditto with all ranged attacks. If you feel I've missed something, let me know, but it looks like a simple accounting error across the board with regard to a 16 vice an 18 Dex.
  • Skill points look to be correctly tabulated and distributed. Please do go ahead and adjust for the +3 Dex modifier, though. The Hide check should go at +10, not +4. Knowledge (local) will apply to Sandpoint unless your background supports some different locale or you simply wish it to apply elsewhere.
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Thanks for the comments CB. My reply is as follows:

That's good to hear in regards to the CN. Like I said, I plan to use it to play him as a bit of an unpredictable PC whose views and decisions can be a little whimsical and unwise from time to time. If it gets out of hand feel free to let me know and I'll bring it back in check.

As for the Dex errors, Penn actually has an 18 Dex, not 16 as I mistakenly listed. I bought a Dex 16 with point buy and because he is a Halfling it increases to Dex 18 (I also bought a 12 Str which dropped to 10 Str). I forgot to change to 18 Dex at the top of his character sheet (but I did drop the Str to 10) but I assumed an 18 Dex in all my calculations. That is why they all seem incorrect. :heh: :o

As for the Hide skill, that was a typo. You are correct, it should be +10. :)

I'm fine with taking the Knowledge (Local) as Knowledge (Sandpoint). I'll change it so that it reads that instead.

Let me know if you have any other comments.

Olaf the Stout
 

CanadienneBacon said:
Sure. Do you want Door #1, Door #2, or no door at all? What you pick is what you're stuck with, though. :)

Same deal for the rest of you guys. I'll roll twice on the Unearthed Arcana character traits table. If you feel like a bit of a gamble, you may pick my first or my second roll. If you don't feel like a bit of a gamble, no worries, just ignore this post.

I was interested CB but in most cases the drawbacks seem to more severe than the actual benefits. Considering they tell you to roll randomly I thought they would have been a little more balanced. :\

Olaf the Stout
 

CanadienneBacon said:
Sure. Do you want Door #1, Door #2, or no door at all? What you pick is what you're stuck with, though. :)

Same deal for the rest of you guys. I'll roll twice on the Unearthed Arcana character traits table. If you feel like a bit of a gamble, you may pick my first or my second roll. If you don't feel like a bit of a gamble, no worries, just ignore this post.

Yeah, sure. I assume if you get the same result, you'd re-roll til you get something else? :lol:
 

It might be nice to pick up a trait like Absent Minded or Cautious for Ravi, but the chance of getting something wholly inappropriate like Aggressive, Brawler, or Illiterate is too high for me to risk randomness. Methinks I ought play it safe.
 

Regarding the randomness of the character traits, I agree. Basically, it's just a tawdry bit of fun for us before we start the game off in earnest. And, yes, Insight, because of the repercussions for Gron for the Will save thing, I'd re-roll if I met with the Passionate trait a second time. For your character at least. That said, do you want Door #1 or Door #2, Insight?
 


Gron is Torpid. He is sluggish and slow to react to danger but is also resistant to others' commands. Benefit: Gron gains a +1 bonus on saves against enchantment (compulsion) effects. Drawback: Gron takes a -2 penalty on initiative checks. Roleplaying Ideas: Torpid characters may be seen as lazy, or as methodical and measured in their actions.

If you are in agreement, I would like to amend the +1 bonus on saves against enchantment (compulsion) effects to a +1 bonus on saves against all mind-affecting effects (this will include enchantment (compulsion) spells, but will widen the scope of the trait a hair).
 


CanadienneBacon said:
Gron is Torpid. He is sluggish and slow to react to danger but is also resistant to others' commands. Benefit: Gron gains a +1 bonus on saves against enchantment (compulsion) effects. Drawback: Gron takes a -2 penalty on initiative checks. Roleplaying Ideas: Torpid characters may be seen as lazy, or as methodical and measured in their actions.

If you are in agreement, I would like to amend the +1 bonus on saves against enchantment (compulsion) effects to a +1 bonus on saves against all mind-affecting effects (this will include enchantment (compulsion) spells, but will widen the scope of the trait a hair).

Yeah, that's fine.
 

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