Pathfinder level 20

yeah, bummer. Still: this is why I keep recruitment wide open, as anyone can drop at any time!

Padraigh: any time you want to join a game, let me know, bud. :)

Okay, I'm starting up the Rogue's Gallery.
 

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I am going to be posting Lune's accomplishments after work today. Just wanted to update you guys that I haven't forgotten, just that these last few days have been busy.
 

Jackslate45: No problem. I'm the same way.


Everyone: I'm almost done this week, then I'll start the game up. Holiday season is great, but I recognize it's not the easiest time to start a game with momentum. However, I've got a good track record for finishing games I start, so if you're into it I will be there.

We've got character sheets up in the Rogue's Gallery already, which is great, but we're not done. Right now is your opportunity to add elements to the campaign setting before we start that are beyond the scope of a normal character creation process. If you want to design your own HQ, now is the time. If not, I'll start with just what I said: a common area you meet up in. If you guys generate your own locations now, or a few NPCs that are scattered about the setting (ie: the sage you get advice from, the beggar who spies for you, the captain of the guard who always catches you smoking when you step outside, etc.), I'll add them in.

Does that make sense?

I'm a DM who likes players taking initiative and interest. I'll respond based on that.
 


The Echelon (Proposed Fortress for the Broken Falcons)

Recently the surviving Broken Falcons (or whatever we decide to name the party) captured the great flying base of the Githyanki. Disdaining the Githyanki's functional, but uninspired caves and barracks Thadeius called forth a permanent Magnificent Mansion tailoring it to provide each Falcon with a suite of rooms tailored to their needs.

Depicted just before the battle with the Red Dragons, the Broken Falcons having retreated into a Magnificent Mansion to recover after a tough battle to recover their strength.

2086cbe472895d2c6d5a7ae6091fe3d9.jpg
 
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(updating at work shhhh dont tell boss)

[sblock=Lune]
The first memory Lune remembered was seeing his parents get killed in the Goblin raids of Sandpoint. However, due to the intervention of adventures, Sandpoint remained standing. Without any parents, Lune was sent to nearby Magnimar to the temple of Iomedae to live as an orphan.

It was there that he was raised as a cleric of Iomedae, and remained there until he was 19. It was then that he met a group of adventures calling themselves the Grand Design. He soon joined up with the group, and together stopped an orc raid for re-destroying the town of Dantris.

It was there that he re-met one of the adventures who saved Sandpoint, a cleric named Anaerion. Anaerion was also a cleric of Iomedae, and instructed Lune in more of her ways.

Anaerion also learned a troubling truth. The Grand Design was not as good as first though, as they were the ones who set up the raid against Dantris. Infuriated by this news, Lune put a stop to their new plan of raising a dead dragon called Sartharion. Afterwards, he left Dantris and headed East.

It was around then that he heard of the seige of Meleen. He departed to help anyway he could, and was there recruited by another adventuring group called Broken Eagles. Defeanding the front gates, Lune struck a terrible blow against a lieutenant Erdrak, felling him.

The success of the Broken Eagles earned alot of reputation for Lune. He was able to start his own orphanage in Thesh, and took care of the impregnated women while the rest of the Broken Eagles defeated the monsters called Skum. There, he lead the armies of Thresh against the rapaging beasts.

Lune than would work as a priest and orphange owner for many years, splitting with the Broken Eagles for some time. While in Thesh, he found infomation about the return of a powerful necromancer, named Malacarus, who seemed to be raising powerful undead armies against Thesh. Leading another group of adventures called The Lady's Light, Lune stopped Malacarus' plan in Thesh. However, Malacarus escaped.

After the Broken Eagles returned to Thesh, with the defeat of Thadeius father, Lune joined with them again, and assisted them in defeating Gith army and the Lich.

It was then that Malacarus would return. Having a personal vendetta against him, Lune called upon the Lady's Light again. Defeating Malcarus after a brutal war, with Malacarus begging for his life, Lune was about to strike down the Necromancer for good.

It was then that the Light of Iomdea's dimmed, and Lune's sword unignited when he raised it up. Taking it as a sign that Iomedae had some plan for Malacarus, Lune reluctently agreed to keep the Nercromancer alive.

Creating a powerful set of bindings for both him and Malacarus, Lune is charged with the duty to keep the Necromancer alive until Iomedae saw fit to release him...

[/sblock]

[sblock=Notes]
As the only religious guy left, I will bind Malacarus.

Also, I need approval from FitD, as Holy Sword normally overwrites the weapons property instead of adding to it. I was hoping that the sword is normally inactive, and can only be activated when Holy Sword is cast upon it. It becomes a +5 Holy Briliant Energy Weapon for 20 rounds, then becomes useless for sometime. I also cannot use it unless the need is super dire (think BBEG on steroids moments)
[/sblock]
 

(updating at work shhhh dont tell boss)

Also, I need approval from FitD, as Holy Sword normally overwrites the weapons property instead of adding to it. I was hoping that the sword is normally inactive, and can only be activated when Holy Sword is cast upon it. It becomes a +5 Holy Briliant Energy Weapon for 20 rounds, then becomes useless for sometime. I also cannot use it unless the need is super dire (think BBEG on steroids moments)
[/sblock]

I'm just learning the system, so I want to go RAW for now. While i'm familiar with PF, my experience is mostly low-level (almost entirely, in fact).

If we play for a bit, and it isn't an issue, sure. Let me have some time first with RAW, and then we'll see where we stand. Okay?
 

I'm just learning the system, so I want to go RAW for now. While i'm familiar with PF, my experience is mostly low-level (almost entirely, in fact).

If we play for a bit, and it isn't an issue, sure. Let me have some time first with RAW, and then we'll see where we stand. Okay?

Fair enough.
 
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Okay, any other stuff you want to add to your home base? Anyone want to stat it up according to the Stronghold Builder's Guidebook? You could have seriously altered the buildings and suchnot; or the Mansions are enough for you (fairly safe, I'd think).

Where is it? In Golarion, I mean. Over what realm? I have the CS of old.

And does anyone have a counter-proposal to the base, other than the floating citadel?
 

I'd like Thorn to have a more...modest place to rest her heels called The Safe House, if that's all right. Giant floating castles attract a lot of attention, and she's built her career on avoiding that...or at least controlling when and where and how she gets it. :)

My concept for the Safe House is of perfectly normal, somewhat rubbishy looking place in a large city. The kicker is that there's at least one in each large city on the continent...and they all lead to the same place, if you use the right key to open the door.

I can work it up using Stronghold Builder's Guide if you like.
 

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