Whisperfoot said:
mhensley said:
If I said Paizo to anyone in my group they would say "bless you". Outside of the hardcore D&D crowd who haunt messageboards, they have little name recognition.
I disagree. WotC putting Dragon and Dungeon magazines into their hands set them on the map very well. The move was initially unpopular and there was a noticeable difference in terms of art and layout. Both magazines appear to have not only succeeded but excelled under their stewardship and there was a great deal of people who were disappointed when the magazine left the newsstands to go online, once more under WotC. People who knew Dragon and Dungeon know Paizo. This is DMs and this is players. Paizo is not small and of all the D20 publishers, they are the one that sits best to challenge WotC in this manner.
My experience matches that of mhensley. Much as I've enjoyed Paizo's products, I'm probably the only one in my group who even knows their name, much less anything about what they're doing now. And I still haven't seen any post-
Dragon/Dungeon Paizo products in mainstream bookstores, which I thought was part of the plan with selling the
Pathfinder products as books instead of magazines. Paizo is big in the third-party D&D world... not so big otherwise, even to many people who play D&D regularly.
Whisperfoot said:
They said themselves that upcoming Pathfinder products will be backward compatible. This means that you won't have to invest in a new set of rules to continue playing new Pathfinder adventures.
That's what WotC said about 3.5. Then they came out with lots of little changes to classes, skills, feats, spells, combat rules, etc. that retained an initial surface appearance of compatibility, but eventually required conversion of, or at least a good look at, all previously published adventures, classes, PrCs, and monsters that you wanted to use. When
Pathfinder adventures start coming out in 2009 with different sets of skills, different class abilities, and more, it'll be the same thing all over again. 3.5 materials and 3.5+ PRPG materials won't mix seamlessly.
I just wonder, what's the point? I can understand people wanting to stay with 3.5; I haven't decided whether to switch myself, yet. But why reproduce what many considered a mistake by WotC when they tweaked 3.0 into an incompatible near-clone? Stick with 3.5, warts and all, or do something new and clearly different.