I'm considering running a game in PF, but I intend to include some stuff from non-PF sources, including psionics from XPH and CompPsi...possibly Hyperconscious.
However, I'm wondering about balance. Some of the PF classes seem a bit more powerful and/or efficient, and I know that the psi classes range from the top of 3.5's scale towards the bottom, according to optimizers. While I don't necessarily agree with such sentiments, I am curious as to what tweeks those who have incorporated 3.5 psi into their PF games have done.
For instance, I wouldn't be surprised to find most people making the SoulKnife a full BAB class, giving it a few powers (similar to what happens in Hyperconscious), or even melding it with another class.
So, what have pro-psi PF DMs & players out there done?
However, I'm wondering about balance. Some of the PF classes seem a bit more powerful and/or efficient, and I know that the psi classes range from the top of 3.5's scale towards the bottom, according to optimizers. While I don't necessarily agree with such sentiments, I am curious as to what tweeks those who have incorporated 3.5 psi into their PF games have done.
For instance, I wouldn't be surprised to find most people making the SoulKnife a full BAB class, giving it a few powers (similar to what happens in Hyperconscious), or even melding it with another class.
So, what have pro-psi PF DMs & players out there done?