• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Pathfinder 1E Pathfinder Sneak Peeks (Old thread)

I hear ya, I can understand it being tied however as it would get abused and well very odd at times..I take perform cello..I will tie my tumble to it

And well the thing about a bard is her is not any one thing. He is not a full caster..he is not a full melee type..he isnt a rogue..he isnt a healer...What he is however is the middle man, the jack of trades..so he is not the best at anything, but he can fill more then one role if needed. Some will love him, some will hate him, some will go meh whatever. but there he is

They could, of course, have been truly innovative and made the bard GOOD at something, while being OKAY at lots of other things.

But the bard being "meh" is a core feature of 3.x based gaming, it seems. Sigh. Oh well.
 

log in or register to remove this ad

MAybe just me but I don't find it all that bad. BAB is medium D8 HD, ok weapons, light aromr and shields, can cast in armor. More spells then a sorc, not as many castings however, 2 good saves. 6+int skills and a large skill list. Bardic music on top of that. He is ok at many things at once just not the best at anything
 

I don't hate the new allip, more the general direction of the changes that the allip represents. But I will take your challenge:

New Pathfinder Allip is in the crypt of the insane. Party comes up with plan: "Let's all charge in and attack. It can't get us all, and we can use Lesser Restoration to remove the wisdom damage when we have won." Response: "Cool, cast Magic Weapon on this sword."

3.5 wisdom drain Allip: Party comes up with plan: "Let's all charge in and attack." Response: "Are you nuts? That's a freaking allip behind there. Unless someone can drop it before it gets to us, I say we go another route." "Agreed."

Now you could use a CR 8 monster with wisdom drain instead of the CR 3 allip, but then the conversation would go:

"There's a monster we cannot defeat in the crypt. We simply cannot go there. The mage and archer couldn't possibly drop it before it got to us and tore us to shreds, draining away all our wisdom. No tactics in fact could possibly defeat it, I guess the DM wants us to go elsewhere."

Thank you.
 

Fly is a skill.

While breaking down the distribution of skills due to ranks and bonuses, as discussed over on Paizo's boards in the druid preview thread, Jason Bulmahn let slip this bit of info concerning the bonus from size.

Jason Bulmahn said:
The skills are correct, you are missing the +2 bonus on Fly skill checks due to Lini being Small.

Did I just let that slip. Oops. It's late.

Jason Bulmahn
Lead Designer
Paizo Publishing
 


I'm curious to see how Fly interacts with the rest of the features...

Is it a class skill or is it a general skill?

The thing about Fly I'd be concerned is the fact that everyone Flies after about level 11, so does this mean everyone is going to want to max out their Fly skill?

In effect, does it become one of those skills that you HAVE to max out since everyone and their dog is pretty much maxing out their Fly skill a la Spot/Perception?

(Especially wizards and other spellcasters - what else are they actually going to spend their skill points on anyway?)
 

The druid did get nerfed a bit no more str 8 druids becomeing str 30 animals or anything.
True but now Wildshape now stacks with Str items.

So assuming they didn't change wild Shape Beast forms (except now size bonuses to stats instead of enhancement) again:

Let us go with level 11.
Str starts at 8 +6 Str item so 14. Add Beast Shape 3 (Wild shape is this now): choose Dire Bear (we want a huge bear).
We get +6 Str, +6 NA, -4 Dex.

So we get 20 Str. Now, the Druid could have boosted this with levels.

I'll admit you need to invest in Str to get 30 now.
 




Into the Woods

Remove ads

Top