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PATRONS of the MONSTROUS ARTS [Official Thread]

I'm glad I saw this project before the end date. Money's a bit tight, so I'm just in it to see what the rest of y'all do, but I wanted to support Wulf and co.
 
Really pleased that I could put down what I could.

The "We Made It" post/email didn't make it clear where I send my contact info to. Where do I send my info? Did I miss it?
 
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Regarding the Trailblazer look at monsters.

How much of the work on the monsters will need to keep in mind changes to spells? By that I mean, will there be a change to monsters that foreshadows changed spells in a hypothetical Trailblazer look at spells?

Such as templates and creatures with blasphemy as a spell-like ability, no change with the ability because the spell is getting a makeover later . . .
 

GlassJaw

Explorer
How much of the work on the monsters will need to keep in mind changes to spells? By that I mean, will there be a change to monsters that foreshadows changed spells in a hypothetical Trailblazer look at spells?

Such as templates and creatures with blasphemy as a spell-like ability, no change with the ability because the spell is getting a makeover later . . .
Good question Eric. I've mentioned this Wulf a while back. Ideally, development on spells would be happening in parallel with monsters but that's not really possible because of the pesky thing known as real-life. :p

I've gone through every single creature in the SRD and overall, there should be very limit impact, even if some of the spells do get a significant overhaul.

First off, for creatures with spellcasting ability or spell-like abilities, there's no change at all. They'll use the listed spell, whatever the rules for that spell may be.

It gets a little trickier for creatures that have supernatural abilities that emulate specific spells but with some variation. The aboleth's enslave ability or an angel's protective aura are examples of these.

That said, I think I have a pretty solid handle on which abilities could potentially be affected by a spell rewrite. Moving forward, I think we (Wulf and I) would try to minimize any cascading changes. I'm certainly writing the monster book under that assumption.
 

GlassJaw

Explorer
We're still here and working hard - don't worry!

Wulf and I wanted to post an update (and possible preview) but the past couple of weeks have been kind of nuts. Between the weather up here in the northeast and getting sick, the past week+ was basically a lost cause.

But now I'm back at work and I'm trying to put the finishing touches on all the stat blocks and Wulf has started to mess around with layout. Wulf has been working with some of the patrons on artwork as well.
 

Wulf Ratbane

Villager
Wulf has been working with some of the patrons on artwork as well.
Yep, placed the first art order with the illustrator yesterday.

Off the top of my head: Succubus, Ettin, Gnoll, Marilith, Lich, Roper, Dryad, Hydra...

I'm forgetting a couple-- but there's some good stuff in that list that I am eagerly anticipating from Mr. Purdy.
 

Wulf Ratbane

Villager
Do you have a complete list of each monster that is sponsored? Which monsters the the top tiers having crafted?
No complete list quite yet-- but very close.

Again, off the top of my head, custom monsters/NPCs include:

A gnoll bounty hunter
A race of mushroom folk
An intelligent construct
A thought-devouring spider
A half-orc "Crippler"
A race of frog-men
A doppelganger bartender
An ogre-mage emperor and his bodyguard
A cambioness spy
 

Garnfellow

Villager
We're still here and working hard - don't worry!
Awesome. I wasn't sure if there was a super-secret patron forum I was missing out on.

And I hear you about the weather here in New England: hard to get anything done that doesn't involve beer, grills, or being outside.
 

Garnfellow

Villager
Yeah but you have to get past the 8+ inches of rain and all the flooding first. :eek:
Where I am we missed all the rain (and all the snow earlier). My cross-country skis and snowshoes got hung up the second week of January and never came down again. Last year I was still going strong into the second week of April.
 

Wulf Ratbane

Villager
If you're not watching the Kickstarter project blog for updates-- you should be!

We'll largely confine our previews on Kickstarter to the illustrations themselves, and keep the crunchy stuff over here.

I plan to preview one piece of art every day... Some art commissioned by me, some art commisioned since the kickoff of the patronage project.
 

Wulf Ratbane

Villager
Eric Anondson said:
I sure am. Nice lich detail btw! Man, Purdy is one of the most evocative B&W fantasy artists I've seen in a while. What an asset to be able to use!
I have worked with Purdy since Grim Tales (2002) and might even have been the first to introduce him to the d20 community. I am a huge fan, obviously. Purdy could say for sure, but he's always been there for me despite the fact that he now serves a higher-class clientele (with deeper pockets!)

For my money, I'd rather have b/w art anyhow (because it is evocative rather than expositive*).






* new word?
 

joela

Villager
older stuff

First, want to give congrats to Badaxe for the upcoming Patrons of the Monstrous Arts book. Question: will there be a section discussing converting 3.x to this bestiary?
 

GlassJaw

Explorer
First, want to give congrats to Badaxe for the upcoming Patrons of the Monstrous Arts book. Question: will there be a section discussing converting 3.x to this bestiary?
I'm not planning on it, and I don't think it's that necessary either.

The biggest change for the TB monster book is formatting and layout. I'm hoping people - regardless of the d20 system they play - will be blown away by it and find it very useful.

As far as mechanics go, the biggest changes/additions to the monster stat blocks are Combat Maneuver Bonus and Defense, Combat Reactions, and full attack.

If you don't use CMB/CMD, you can just use the CMB entry for grapple checks. It should be essentially the same in most cases. Simple. And if you don't use Combat Reactions, just ignore that line.

TB changes the number of attacks a creature gets with a full attack. In the TB monster book, the full attack sequence will be listed with an "or": +12 or +10/+10 for example. So the creature can take a single attack at +12 or two at +10.

But remember, a creature only gets additional attacks if they use manufactured weapons so I don't think even this is a big issue.

Hope that helps!
 

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