Shadowdark Shadowdark General Thread [+]

Necromancer looks really cool too actually. Not just a 'Undead Wizard'.
The livesteam of her designing it was really interesting. You could see the fans in the chat expecting a Diablo Necromancer and then having to come to terms that Kelsey had something very different -- and very cool -- in mind. I probably would have called it a Psychopomp, myself, just to properly set expectations, but it definitely is a kind of necromancer I'd want to try in Shadowdark.
 
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The first time a party's torch goes out mid-battle is a magical moment.

It might happen again if an enemy attacks the light, but the players will be adamant about keeping an eye on the clock from then on out and making every second count, as well as making sure they have enough torches to get back to the surface alive.

It's not quite Darkest Dungeon levels of watching supplies, but it's amazing -- after decades -- to make that a core part of a game without it feeling like Dungeons & Accountants.
Besides everything else being great, that is my favorite part of Shadowdark. Darkness is dreadful, light vital, and resources matter. But in an easy to use way. Here’s a timer. Go.

Attack the light. Hmm. Tasty tasty referee advice.
 

So, post gym thoughts.

Monk - Very much like this. Eye of Yag-Kesh has Kelsey coming in from the top rope with elegant writing and bashing me over the head.

Archer - Its fine, but I'm neither a fan of Archers really for my own use, or how much of the 'budget' seems tied up in the Mount feature.

Green Knight - So much budget in the spells it feels like, and the Spells Known is so limited? I am not feeling this.

EDIT: As a reminder, Druid Spells/List are in Cursed Scroll 4 preview, from the Kickstarter.

Necro - Gut feel is its cool, different, and will certainly take some more reading to get a feel. Its way more content than 'a class' it looks like. Spells, Mishaps, the Gates, 'Death' as a location and an encounter table? Awesome.
 
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Monk - Very much like this. Eye of Yag-Kesh has Kelsey coming in from the top rope with elegant writing and bashing me over the head.

Archer - Its fine, but I'm neither a fan of Archers really for my own use, or how much of the 'budget' seems tied up in the Mount feature.

Green Knight - So much budget in the spells it feels like, and the Spells Known is so limited? I am not feeling this.

EDIT: As a reminder, Druid Spells/List are in Cursed Scroll 4 preview, from the Kickstarter.

Necro - Gut feel is its cool, different, and will certainly take some more reading to get a feel. Its way more content than 'a class' it looks like. Spells, Mishaps, the Gates, 'Death' as a location and an encounter table? Awesome.
Yeah, you can tell which of these she was really excited about.
 

Yeah, you can tell which of these she was really excited about.

It's weird because the Paladin has quite a bit going for it AND the mount.

Meanwhile the Green Knight? I don't know, the Caster tax I guess, feels kind of bad.

The Desert Rider by memory was also pretty limited outside of the mount. Meanwhile the Necro has I think as many pages as my Psion currently.

Disjointed? I don't know, my shoulders killing me I'm having trouble remember the details on other classes till I get home.
 


I decided to do my hex maps by hand. Hex Kit is decent, but the results aren't what I want. Campaign Cartopgrapher is waaaay to much learning curve. So, by hand seemed like the right idea. I think I'm going to use a misty receding background kind of effect to give them some depth. In keeping with SD the whole thing wil be in grey-scale.

1751101809849.png
 
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So looking over the Necromancer as the rest of my house sleeps, I could not sleep as my shoulder hates me.

Weapons: Sure.
Armor: OK.
HP: OK.

Deathwalk: The unique hook of the class, an expansion of the Shadowdark setting/cosmology. I dont know if its a reference to anything else with the River/Gates thing, but I like it. (As an aside I think base Shadowdark IS Sword and Sorcery, but whatever!)

Death Sense: Cool.

Holy Symbol: OK.

Spellcasting: Charisma Caster, on Priest progression, not surprising since the Weapons/Armor/HP are all beyond the 'pure caster' Wizard.

Talents: 2 is obviously very unique, the rest is hybrid physical/caster approach.

Spell List?

HP Manipulation, drains, the expected Undead stuff.

I see some spells have been reskinned from their originals. No hate, I did the same, as there are just some things that to re-write fully is not worth the squeeze. Necronomicon, Vision.

All in all, these all fit the Necromancer, where it breaks off into its own space, is the Deathwalk.

Getting to the Fifth Gate looks like it would be an epic feat, and going in after a spirit looks like a .... death sentence.

Happy Eyes GIF by Afta Hill


All told, really cool, unique feature and hook for the class.
 

So looking over the Necromancer as the rest of my house sleeps, I could not sleep as my shoulder hates me.

Weapons: Sure.
Armor: OK.
HP: OK.

Deathwalk: The unique hook of the class, an expansion of the Shadowdark setting/cosmology. I dont know if its a reference to anything else with the River/Gates thing, but I like it. (As an aside I think base Shadowdark IS Sword and Sorcery, but whatever!)

Death Sense: Cool.

Holy Symbol: OK.

Spellcasting: Charisma Caster, on Priest progression, not surprising since the Weapons/Armor/HP are all beyond the 'pure caster' Wizard.

Talents: 2 is obviously very unique, the rest is hybrid physical/caster approach.

Spell List?

HP Manipulation, drains, the expected Undead stuff.

I see some spells have been reskinned from their originals. No hate, I did the same, as there are just some things that to re-write fully is not worth the squeeze. Necronomicon, Vision.

All in all, these all fit the Necromancer, where it breaks off into its own space, is the Deathwalk.

Getting to the Fifth Gate looks like it would be an epic feat, and going in after a spirit looks like a .... death sentence.

Happy Eyes GIF by Afta Hill


All told, really cool, unique feature and hook for the class.

She loves the book Sabriel by Garth Nix and the class is very very don’t sue me based on it.
 

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