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[PBP] Tholestia Chapter 1: Minotaur trouble and a failed ambush

If the alleged attackers are still coming closer at the time that Diactum is allowed to act, Diactum reaches in his handy haversack to acquire a piece of leather [ooc: spell component] and casts the spell "mage armor" on himself. If the attackers somehow seize to attack us, Diactum just awaits further events.
 

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Notes on map: For diagonal distance calculation: First diagonal counts as 5 feet, second as 10 feet. For spell and power targeting with a radius: target them in the crossing of 4 squares.
 

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OOC: lol caster levels i don't have... so let it be bless then the spell i casted. +1 to hit for everyone, that is i m correct


Waiting for Ilan to take his second turn....
 

Though you hear a voice, the sound is muffled through the wind and the rain. It did sound like spellcasting, but no visible effect appears on the battlefield.

Tristan cast a spell, granting each of you Heironeous's blessing, which makes you feel a bit more courageous. [a +1 Morale bonus to hit and a +2 moral bonus to saves vs. Fear. Please make sure you list everything the spell has to offer when casting one: Bonus type, duration, exact effect, save DC if applicable]

The bugbear not really visible earlier makes a quick dash to the next tree (3 squares down and 2 squares right) His massive frame is protected by full plate armour. His footsteps make a heavy sound and you hear water and mud splashing up.

[I am going to let you roll instead of me as a test. Note the circumstance modifiers: -2 per range category to ranged combat due to wind, on top of normal penalties. Because of the mud, everyone counts as medium encumbered, including your horses, which reduces them to a 40ft. movement rate.]

Surprise round is over: Next up is Ilan in the first regular round.
 
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WUlf:

OOC/sorry DM....where is the OOC thread?...anyway here are my spells:
0 read magic, detect magic, mage hand, disrupt
1 Magic missile, mage armor, shocking grasp, expeditious retreat
2 mirror image, invisibility, bulls strength
/OOC

Let THIS spell protect me against those foul beats......

(casts mage armor as first action)
 


OOC: I assume that deepwinter has blessed my arrows, since he does that every day. Otherwise reduce my attack with three


I yell to Tristan: "Cover me, so I can fire my bow. Deepwinter, arrange for some front line fighters."

I draw back my bowstring and fire at the one with the least amount of cover. Your character known as the GOBLIN. Don't want him to pop up everywhere.

Attack one = 17 + 17 - 2= 33 damage = 4
Attack two = 17 + 17 - 2= 33 damage = 5
Attack three = 9 + 12 -2= 20 damage = 4

OOC: Keep your panties on
 
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I still don't know which square you are on Ilan.

Your first two shots hit the mark and you hear yelps of pain from the goblin, which are easily heard despite the sound of the pouring rain.

The last shot seems to disappear into the forest.

Ilan: Remember +3 enhancement bonus to hit and damage from metaphysical weapon next round.
 
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DW7 rides up to Ilans right side to enchant his arrows with the Metaphysical Weapon power

Everyone, try to pick out these opponents one by one, concentrate on the human first, unless being directly threatened by another! Tristan protect Diactum and Wulf, Ilan and I will fight together.

The bugbear I will distract with one of my summonings later. Fight first, ask questions later. Let's give them hell!
 

Deepwinter 7 manifests his power, and nothing is noticeable except a sudden change to Ilan's arrows: they now glow with a pale silver radiance. It seemed that all Deepwinter 7 had to do to achieve this was concentrate.

Not even a second after that happened, three arrows zoomed in, most likely coming from the hobgoblin on the far right of the battlefield. Tristan is struck by two of them, though not too serious considering the speed the arrows were travelling: that Hobgoblin is a strong archer (7 and 10 damage for a total of 17, which puts tristan at 51 hp). It could have been considerably worse.

No one gets a chance to really react though, since just a split second after, Arcane words come from across the battlefield. Diactum strains to hear them, and with some luck he hears the words, deciphers them...too late! A fireball spell is cast, and a dimunitive ball of flame speeds to the exact center of the group of the heroes.

Ilan easily sees it coming, and takes cover to reduce most of the blast's effect. So do Deepwinter 7 and Tristan (these three take 12 fire damage). Diactum and Wulf however, are not so lucky. Diactum was still too busy deciphering the words of the spell when it hit, and Wulf hasn't even been aware that the party is in combat yet (and both take 24 damage as a result).

All horses but Deepwinter's also manage to stay away from the brunt of the fireball. Deepwinter 7's horse collapses under him, and is now dying (at -5. The other horses are at 7 hitpoints, except Ilan's Light Warhorse, which is at 10 hitpoints). Deepwinter 7 tries to come off his horse gracefully through his riding skills, fails horribly, and resorts to using his catfall psionic power (which is a free action) to land upon his feet and take only 2 subdual damage.

The offending mage who cast this spell on you seems to be the human. The rain feels nice and refreshing on all of your red skin, though the smell of the smoke coming off the dying horse is far from pleasant.

Hitpoint tally: Tristan 39, Ilan 46, Deepwinter 7: 66 (subdual damage = 2), Diactum 22, Wulf ?? (24 damage).

It is Wulf's first action: he has finally recovered from surprise. I guess the Fireball woke him up, eh ;)? (Do you still want to cast mage armour?).
 
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