CleverNickName
Limit Break Dancing
Here's how I like to do it.
The default races in my game world are Human, Halfling, Dwarf, and Elf. These are the races that are always found in every kingdom and every town, and are always viable races for player characters.
Then, if someone at the rolling party ("session zero") decides to roll up a different race (say, Tabaxi or Dragonborn or Dryashi), that race also gets added to the default list.
After the rolling party, all other races are removed from the campaign.
The default races in my game world are Human, Halfling, Dwarf, and Elf. These are the races that are always found in every kingdom and every town, and are always viable races for player characters.
Then, if someone at the rolling party ("session zero") decides to roll up a different race (say, Tabaxi or Dragonborn or Dryashi), that race also gets added to the default list.
After the rolling party, all other races are removed from the campaign.