Zardnaar
Legend
So had an idea for mass combat. On s hex/square map you can use units f troop. The unit is just the stats from the MM.
The the PCs can be generals. Each class can use an ability. It might be a class ability or abstract.
So 100 orcs. If commanded by a 5th level wizard with fireball the unit gains an extra d6 fire damage. A dragon sorcerer can add d8 or d10.
A fighter could perhaps add action surge or champion level 3 advantage to initiative. Clerics let them regain 1d8 hp. Rangers maybe some sort of bonus in hill or forest terrain.
Main focus would be the main 4 classes and archetypes war cleric, battlemaster fighter etc.
Thoughts on the concept? Units would move slower though thinking speed 1., two for mounted, 3 for flyers on a 12 mile fee grid.
The the PCs can be generals. Each class can use an ability. It might be a class ability or abstract.
So 100 orcs. If commanded by a 5th level wizard with fireball the unit gains an extra d6 fire damage. A dragon sorcerer can add d8 or d10.
A fighter could perhaps add action surge or champion level 3 advantage to initiative. Clerics let them regain 1d8 hp. Rangers maybe some sort of bonus in hill or forest terrain.
Main focus would be the main 4 classes and archetypes war cleric, battlemaster fighter etc.
Thoughts on the concept? Units would move slower though thinking speed 1., two for mounted, 3 for flyers on a 12 mile fee grid.