Rhenny
Adventurer
I hope it is clarified.
Personally, I like to use the exploration rules' readiness checks most of the time when the group gets close to an encounter area. To me, it seems to work more as a saving throw vs. being surprised.
If the PCs have a stealthy scout (far enough away from the group), I let him or them (if there are more than one) use their Wisdom (perception) to see what they can see.
Personally, I like to use the exploration rules' readiness checks most of the time when the group gets close to an encounter area. To me, it seems to work more as a saving throw vs. being surprised.
If the PCs have a stealthy scout (far enough away from the group), I let him or them (if there are more than one) use their Wisdom (perception) to see what they can see.