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Permanancy and Protection from Arrows

Dr_Rictus said:
In any case, I didn't mean to offend.

Oh, no offense taken. Your opening statement just looked snippy to me, so it set the tone for the rest of your post. I thought you might be in a bad mood or something. No harm. :cool:
 

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Check out Sean K Reynold's site. Look in the Message Boards under Magic, and look for a topic (probably 3rd page) called An Old Question About Permanency.

I'd give you the link, only his message board is down at the moment.
 

I would basically say that you simply get the damage reduction permanently, although I could see the side of going with so much protection per day as well.

ITs an interesting point about invisibility, does it get discharged after you attack?
 

Stalker0 said:
ITs an interesting point about invisibility, does it get discharged after you attack?

It's permanently up (active), so unlike a Ring of Invisibility, it should come right back up on it's own. Besides, Permanency doesn't give you the ability to control the effect as though it were a Spell-Like (Sp) or Supernatural (Su) ability.
 
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I would go with the suppresed for 2d4 rounds ala the permanant emination feat.

So the spell could be breifly overwhelmed, but never destroyed by arrows. Again, that's just me throwing out what I would do as a house rule if it came up. To my knowledge that solution is even hinted at anywhere.
 

It's permanently up (active), so unlike a Ring of Invisibility, it should come right back up on it's own. Besides, Permanency doesn't give you the ability to control the effect as though it were a Spell-Like (Sp) or Supernatural (Su) ability.

I disagree about it coming back, and I think I agree with the Doc.

A permanent Invisibility lasts forever, but "the spell ends if the subject attacks any creature".

Of course, since Invisibility can only be made permanent on objects or areas, it seems unlikely "the subject" will be doing a lot of attacking. But if it did, it would lose the permanent Invis.

-Hyp.
 

Hypersmurf said:
Of course, since Invisibility can only be made permanent on objects or areas, it seems unlikely "the subject" will be doing a lot of attacking. But if it did, it would lose the permanent Invis.

Then that's probably why it's not on the list in the first place, to specifically prevent discussions like this. :D
 

Then why not a permanent improved invis? Granted, it would probably be insanely expensive in terms of XP cost. And I could see some issue cropping up when you friends can't find you.

And imagine the carnal activities...The person you're with would get some REALLY odd looks if anyone saw them.
 

In 2E, Stoneskin was a "permanent" spell. It didn't mean that you always had stoneskin and couldn't be hurt my weapons, it meant that the stoneskin spell never ended... unless it were used up by a certain number of hits.

Prot from Arrows... same thing.

But if someone wanted to House Rule it, that's cool.
 

ME:
I know I asked Sean about this before via email, but anytime I mention it no one believes me. So I'll ask again, and this time I won't accidentally delete something important while cleaning up the hard drive.

If you cast Permanency on Protection from Arrows, how long does it last? Does it last forever, or just until discharged?

If you cast Permanency on Detect Magic, how long does it last? Does it last forever, or until the spellcaster loses Concentration on it?

If an NPC has a permanent spell on them, does it count against their gear? How do you calculate the cost of it? Since Protection from Arrows can give different amounts of protection, depending on the caster level, does the cost vary depending on caster level?

Can you actually Dispel a Permanencied spell? If you do so, is it only suppressed for 1d4 rounds (like a magic item) or is it forever gone? (I always though you had to use Permanency to break Permanency.)

Garen Thal:
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If you cast Permanency on Protection from Arrows, how long does it last? Does it last forever, or just until discharged?
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Forever.

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If you cast Permanency on Detect Magic, how long does it last? Does it last forever, or until the spellcaster loses Concentration on it?
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I'd use the same guidelines as the Persistent Spell feat: Treat the permanent effect as the "1st round" effect; to gain more information than that, concentration (as outlined by the spell) is required.


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If an NPC has a permanent spell on them, does it count against their gear?
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No. The permanent spell has no intrinsic cost associated with it, although as a DM, you're free to impose one.


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Can you actually Dispel a Permanencied spell? If you do so, is it only suppressed for 1d4 rounds (like a magic item) or is it forever gone?
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Yes, although you aren't dispelling the spell that was made permanent; you're dispelling the permanency spell itself (the normal spell's duration has already expired). Like any permanent spell, the effect is completely dispelled, not merely suppressed.

ME:
Good, now I'm hoping Sean will confirm what you said (I believe me, but some people on the WotC don't), and I hope he will confirm the cost of Permanency as well.

Sean K Reynolds
Garen is right (I gotta go change his subtitle...).

FYI, permanency's cost is in its XP cost. You could factor that into their gear with the 1 XP = 5 gp rule, and that would probably be fair to the PCs to do so (otherwise every wizard NPC of the appropriate level could have a bunch of permanent spells at essentially no cost, since you set their level and XP instead of having them progress through adventures).

The link works now: http://pub17.ezboard.com/fseankreynoldsboardsfrm6.showMessage?topicID=30.topic
 

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