Phyrric Legacy - Shackled City OOC Thread

I want to thank all of you for taking care of leveling up so quickly.

On a tangent, I wanted to mention that this is the first time I've ever seen a party level up in a PbP game. Great job all of you! :D
 

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Malvoisin said:
On a tangent, I wanted to mention that this is the first time I've ever seen a party level up in a PbP game. Great job all of you! :D
I've started in probably a dozen PBP games on these boards, and this is the first one I've had an opportunity to level up in! Thanks Mal.
 

Malvoisin said:
I'm sure this revelation may come as a disappointment to the other party members, who have surely displayed a knack thus far for needing LOTS of healing. ;)
Really, CLW and CSW/CCW are the main ones a party needs. That, and a wand. :)
 

Question:

I've just gone over Liracor's 2nd level character sheet, and I have a few comments and questions.

1. His hit points should be 16 now. I think you may have forgotten the 2 extra hp from his CON bonus.

2. You should update his possessions and money. I have him as having picked up a sunrod, and another 5sp and 10cp.

3. I notice that Liracor is rather short on equipment. Was this a deliberate choice, or just an oversight? If you want to go back and retroactively spend some of his money on basic adventuring equipment, I would allow that. At the very least, he should have some clothing.

4. It's troubling me that he is short one zero level spell, so here's what I'll do. He can go ahead and choose one more 0 level spell known, even though it's not on the Duskblade class spell list. I do want to approve your choice, though. It needs to be a combat-oriented spell, to maintain the right 'feel' for the class.

5. Finally, about the name for his newest spell learned....Bigby's Tripping PANTS??? :lol: Shouldn't that be Bigby's Tripping Hand? While the idea of tripping pants is hilarious, I just don't know if that's right.... :D Funny stuff.

I think that about does it for 2nd level Liracor.
 

Mal: Do you have a ruling on using PsiCraft as Spellcraft? It one of the two areas where the whole magic/psionics transparency breaks down (the other being Kn: arcana vs Kn: psi). Its not a huge thing (Liracor has it, so could try to ID the potion), but curious.
 

stonegod said:
Mal: Do you have a ruling on using PsiCraft as Spellcraft? It one of the two areas where the whole magic/psionics transparency breaks down (the other being Kn:arcana vs Kn:psi). Its not a huge thing (Liracor has it, so could try to ID the potion), but curious.
My preference is to keep them separate. It's just more in keeping with how I've always thought of psionics.
 

Legildur:

I went over Flannad's second level sheet. Just a couple things:

1. Minor discrepancy, I had recorded Flannad as having 19 arrows now, I think he did shoot one somewhere along the way.

2. He needs to update his equipment with the alchemical goodies recently found....I believe for him that would be 1 acid vial, 1 more alchemist's fire, 1 sunrod, and 2 smokesticks.

That's all! :)
 
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Malvoisin said:
I'm sure this revelation may come as a disappointment to the other party members, who have surely displayed a knack thus far for needing LOTS of healing. ;)
:lol: That is true. I'm probably going to end up taking CmW, and then emphasizing spending money on potions after we get out of the extremely low levels. I have to find a balance between character concept and party need. :)
 


Jdvn1:

I was just going over Dowlee's sheet, and with the selection of Cure Minor Wounds, there are just a few other points to mention...

1. She actually can cast 6 0-level and 5 1st level spells per day now.

2. Current hit points: 6/14.

3. Cash: 77gp, 12sp, 30cp. (A few coins were looted from the dark creepers)

4. Don't forget the alchemical loot! 2 antitoxins, 1 sunrod, 1 acid flask, 1 alchemist's fire, 1 thunderstone.

That's it!
 

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