Pinnacle's Forgotten Forge, etc. OoC

renau1g: Storm is listed as having a +4 shield bonus and no Dex bonus to AC, instead of the other way around; you also have his farsighted trait listed as only a -1 to Search, although the right number is in the skills section. You're one point short on his bow attack bonus. Other than that, everything looks fine.

greenstar: Looks like you spent too many points for Raysuldra's ability scores. She's listed as having a +2 BAB instead of +1. Could you also add attack modifiers and Str bonus to damage for you attacks? You forgot the Barbarian speed boost. She's short four skill points. Everything else looks good.
 

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Kyria d'Orien, human rogue

[sblock=crunch]
Code:
[B]Name:[/B] Kyria d'Orien
[B]XP:[/B] 0
[B]Class:[/B] Rogue 1
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] CG
[B]Deity:[/B] Sovereign Host / Olladra
[B]Action points:[/b] 5

[B]Str:[/B] 12 +1 ( 4p.)
[B]Dex:[/B] 16 +3 (10p.)
[B]Con:[/B] 12 +1 ( 4p.)
[B]Int:[/B] 14 +2 ( 6p.)
[B]Wis:[/B] 10  0 ( 0p.)
[B]Cha:[/B] 14 +2 ( 6p.)

[B]HP:[/B] 7   (1d6 +1 con)
[B]BAB:[/B] 0
[B]Grapple:[/B] +1
[B]Init:[/B] +3
[B]Speed:[/B] 30'

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +1          +1
[B]Ref:[/B]                       2    +3          +5
[B]Will:[/B]                      0     0          +0


                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +3    +0    +3    +0    +0    +0    16
[B]Touch:[/B] 13              [B]Flatfooted:[/B] 13
[B]ACP:[/B]  -1     

[B]Weapon                  Attack   Damage     Critical    Range incr.[/B]
Rapier                     +3       1d6+1      18-20/x2
Dagger (thrown)            +3       1d4+1      19-20/x2    10 ft


[B]Languages:[/B] Common, ?, ?

[B]Abilities:[/B] 
  Sneak attack +1d6 (rogue 1)
  trapfinding (rogue 1)

[B]Feats:[/B] 
  Least dragonmark of Passage  (clvl 1) 
    Dimension Leap 1/day:  teleport 10 ft as standard action
  Weapon Finesse    (human bonus feat)

[B]Skill Points:[/B] 44       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  ACP Misc  Total[/B]
Diplomacy                     2    +2              +4
Disable Device                4    +2              +6
Disguise                      2    +2              +4
Escape artist                 2    +3    -1        +4
Gather Information            2    +2              +4
Hide                          4    +3    -1        +6
Knowledge (local)             2    +2              +4
Jump                          2    +1    -1        +2
Listen                        2    +0              +2
Move Silently                 4    +3    -1        +6  
Open Lock                     4    +3              +7
Search                        4    +2              +6
Sense Motive                  2    +0              +2
Tumble                        4    +3    -1        +6
Use Magic Device              4    +2              +6

[B]Equipment:               Cost  Weight[/B]
Explorer's outfit         --      --  
Rapier                   10 gp    2 lb
Dagger x3                 6 gp    3 lb
Studded leather          25 gp   20 lb
Backpack                  2 gp    2 lb
  Thieves' tools         30 gp    1 lb
  Caltrops                1 gp    2 lb 
  Identification papers  2gp   --


[B]Total Weight:[/B] 30 lb      [B]Money:[/B] 50 gp  (*)
(*) Assuming average starting gold

                           [B]Lgt   Med   Hvy[/B]
[B]Max Weight:[/B]                43    86    130

[B]Age:[/B] 20
[B]Height:[/B] 5'6"
[B]Weight:[/B] 120lb
[B]Eyes:[/B] blue
[B]Hair:[/B] brown
[B]Skin:[/B] pale, freckled
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[sblock=appearance and background]
Appearance: Kyria is a lithe and energetic young woman with quick blue eyes and a restless demeanor. Her short brown hair is styled into a multitude of tiny braids, and into each braid is woven a bit of colored glass or ribbon or anything else that strikes her fancy.

Background: After manifesting the Least mark of Passage at an early age, Kyria d'Orien's life has been one of preparation to take her place in the Courier's guild. She quickly discovered that the game of eluding her tutors and exploring Sharn, using some of the very skills they were trying to teach her, was far more exciting than being a dutiful daughter of the House. On reaching adulthood, she spent some time as a courier, but she was made miserable by her employers' insistence that she merely deliver packages and return immediately, always going to the same few places. With some fast talking, she managed to persuade her parents that with some education, she could perform a more important role for her house, and, with some truly virtuosic manipulation ("You don't want to send me away, do you Daddy?"), managed to convince them to send her to Morgrave University rather than some more reputable institution. She attends classes only irregularly, relying on her quick wit, her easy friendliness with the better students, and, if all else fails, her facility with locks, to keep her family convinced that she is a good student. She spends most of her time exploring all parts of Sharn and enjoying its many entertainments.
[/sblock]

It would be pretty easy to modify Kyria's backstory to know almost anyone from Sharn. E.g. she could have gotten herself in a minor spot of trouble wandering through the Cogs that Alex helped her out of. (Or maybe he was the trouble! ;) )
 
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[sblock=pinnacle] Dragonwrought (Feat)
You were born a dragonwrought kobold, proof of your race's innate connection to dragons
Prerequisite: Kobold, 1st level only
Benefit: You are a dragonwrought kobold. Your type is dragon rather than humanoid, and you lose the dragonblood subtype. You retain all your other subtypes and your kobold racial traits. Your scales become tinted with a color that matches your draconic heritage (black in Erex's case). As a dragon, you are immune to magic sleep and paralysis effects. You have darkvision out to 60 feet and low-light vision. You gain a +2 racial bonus on the skill indicated for your draconic heritage (hide).
Special: Unlike most feats, this feat must be taken at 1st level, during character creation. Having this feat allows you to take the Dragon Wings feat at 3rd level.[/sblock]

I was also hoping to use the kobold rogue substitution levels. If you don't have Races of the Dragon maybe I should rethink the concept. It's asking you to take on a lot of rules you don't have access to.
 
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Well, I've got a couple of possible ideas so far, mostly warlock variations- I'll lay out the concepts, and see if any of them sound workable.

1. Ozgree the Owl: male shifter (swiftwing); an "urban" shifter, born and raised in Sharn- initially a gifted stealth/recon type, branching into worship of totem animals and nature spirits (the spirits of urban nature rather than the wilds). Would start as a rogue, leading to druid (using the racial substitution from RoE) mixed with warlock- in this case the warlock abilities would be an expression of his Beast Spirit/nature totem worship rather than fiendish powers.
ROLE: mobility/recon, some spell support at later levels

2. Ismael: male human, basically a street tough trying to move up to bounty hunter/inquisitive without the support of a House. Rogue and/or Urban ranger initially, with an aberrant mark- picking up some warlock levels over time; in this case, the warlock power would be an expression of his growing aberrant mark (rather than using the enhanced aberrant mark abilities from Dragonmarked). Role: light melee/scouting/street skills

I've also got a fairly unusual warforged mostly fighter concept, but it looks like somebody else is interested in that niche.
 
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[sblock=Pinnacle]
Pinnacle said:
The problem with being a bodyguard for an NPC is that there aren't any NPCs who would be traveling with the group. There are two that might work, however.

I can always come up with a less difficult background. :)

Pinnacle said:
One is Lady Elaydren d'Cannith, who will want to be the party patron. She's not expecting any particular attacks, isn't completely incapable of defending herself, and would also have a human warrior on her payroll, so asking your character to go with the other PCs instead of staying with her would be reasonable.

I think this is the person I was thinking of - I've played about half-way through this module before, and I thought I remembered someone fitting this description.

Pinnacle said:
The other is Provost Bonal Geldem of Morgrave University. The adventure starts with the PCs being first on the scene of his murder, so his bodyguard could definitely become involved. The issue here is explaining his murder without making your character look incompetent, but I have an idea about pulling it off.

That was one of the things I was worried about with this NPC. I thought it would be a good way to cement why my character is in the party - having his employer murdered - but it doesn't show as a good track record on my part.

On the other hand, it might be a good roleplaying opportunity - a warforged struggling with the feelings of guilt for having failed so badly, and being driven to increase his skills so that it doesn't happen again - and directing his efforts towards protecting the party, especially if they try to find the murderer and/or carry on with Provost Bonal's task (I don't recall the specifics of the modules, but I assume that one of those two are at least a short-term motivator for the PCs).

I'll try to at least get the basics of a character sheet posted here today while we work out the background details. I'm actually thinking that possibly being the Provost's bodyguard, or maybe just knowing him personally, would be a good motivator for the character - and interesting to RP for me. If it is okay with you, of course.

Being a DM is a lot of work as-is - I don't want to be a trouble player and make more work for you if I'm chosen as one of the players. :)
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greenstar: Sorry, I thought most players were familiar with the point-buy method. It's in the DMG, first page of the "Characters" chapter. Instead of rolling for ability scores, you spend points on them. The DMG lists how many points different ability scores cost (although just using the site renau1g listed is probably easier). An 8 is free, and anything higher costs more points, ranging from 1 point for a 9 to 16 points for an 18.

Redclaw: That might be wise. Someone that isn't a rogue-type or a fighter-type, maybe? ;)

pathfinderq1: Any of those is fine.

[sblock=GoddessFallenAngel]I could play the provost as someone who only recently hired a bodyguard and isn't used to it yet. He keeps forgetting things like "Don't run up to strangers who call out to him, leaving his bodyguard to chase after him." That could cause your character to feel guilty about failing without the failure actually being his/her fault.

I'm just throwing out ideas here. You don't actually have to use any of this.[/sblock]


I'm going to ask that nobody who hasn't proposed one already post either a skillmonkey-type or a fighter-type character. Other character types are still ok for new proposals.

EDITED to add:
Warriors do have a +2 base Fort save, so Alex is short there.
Kyria looks fine, but as a member of a House she should maybe have ID papers? And, this may look like an odd question, but would she have taken any history classes at Morgrave?
 
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