Goddess FallenAngel
Explorer
Pinnacle:
Here's the first draft of the character... I'm not sure I did the saves right, I'm not used to the saves-as-defense rule.
Also, I think I do actually like the idea that we were discussing, so if it works for you, I'd like to go with it.
Unless any of the PCs happen to think they might have a bodyguard? Anyone playing noble-born PCs?
[sblock= WJR-45 (male personality Warforged Ftr1)]
[/sblock]
[sblock=Personality & Background]
WJR-45 was of one of the late production runs of Warforged, later in the War. It was created with a reinforced body in adamantine, and almost immediately assigned to the front lines of the army in the Fifth Forged Battalion, stationed on the Breland border. When the war came to an abrupt end less than a year after its deployment, it came as a shock to WJR-45 as well as the rest of the unit. Not understanding the order, the unit as a whole remained in place where they were stationed, standing at attention for close to a week before their commander returned and ordered them to stand down.
Although there were individuals that broke off to find their own way in the new world order, many of the ‘forged in the unit stayed together as a cohesive group, having had no experience else wise. They traveled for some time aimlessly, until WJR-21, a ‘forged created shortly before WJR-45 and the same model, overheard a conversation about the City of Sharn. It suggested the squad head toward Sharn and get jobs – that they should attempt to emulate the soft-one’s way of life, as warforged did not have one of their own. With no other purpose, what was left of the Fifth turned their attention to Sharn.
Once in Sharn, they found distrust and sometimes outright hostility. Deciding that it would be safer, the Fifth reluctantly disbanded, ending the last vestige of their previous existence. Eventually, many found jobs as common laborers or guards. WJR-45 discovered some few individuals willing to hire it as a bodyguard or protector of a place. Slowly, it begin to build up a reputation of being reliable, and found a few more soft-ones willing to hire it. It was even dubbed “Watcher” by a client.
WJR-45 is slow to change, still having difficulty adjusting to existence after the War. However, he is slowly discovering such things as emotions, and opinions, and has recently come to wonder if the attachment that he feels for his former comrades-in-arms is friendship. He is developing a male personality, although he doesn’t realize it – or even consider it one way or another. Much of the world is still new to him, and new experiences abound. He still carries the equipment that he had when the War ended – basic solider issue, with the exception of a very fine black-lacquered sculpting toolkit gifted him in payment by a client who hired WJR-45 to protect his shop – the same client that dubbed him “Watcher”. WJR-45 often spends a good deal of his downtime whittling small wooden sculptures that he will often then discard or give to someone who expresses interest or admiration of them; for him, it is the act rather than the result of the hobby that is important.
[/sblock]
Here's the first draft of the character... I'm not sure I did the saves right, I'm not used to the saves-as-defense rule.
Also, I think I do actually like the idea that we were discussing, so if it works for you, I'd like to go with it.
Unless any of the PCs happen to think they might have a bodyguard? Anyone playing noble-born PCs?
[sblock= WJR-45 (male personality Warforged Ftr1)]
Code:
Name: WJR-45 (a.k.a. “Watcher”)
XP: 0
Class: Fighter 1 (racial substitution level 1)
Race: Warforged
Size: Medium
Gender: Neuter (male personality)
Alignment: NG
Speed: 20'
STR 18 +4 (16 pts)
DEX 12 +1 (4 pts)
CON 14 +2 (4 pts +2 racial)
INT 12 +1 (4 pts)
WIS 10 +0 (4 pts -2 racial)
CHA 6 -2 (0 pts -2 racial)
HP: 14 (1d12 +2 con)
BAB: +1
Grapple: +5 (+1 BAB +4 Str)
Initiative: +4 (+1 Dex +3 Battle Hardened)
Action points: 5
[u]Armor Class:[/u]
AC: 19 (+8 armor, +1 Dex)
Flat-footed: 18 (+8 armor)
Touch: 11 (+1 Dex)
[i]Conditional:[/i]
~ Light Fortification (25% chance critical hit or sneak attack is negated)
[u]Saves:[/u]
Fort +15 (11 base +2 class +2 Con)
Ref +12 (11 base +0 class +1 Dex)
Will +11 (11 base +0 class +0 Wis)
[i]Conditional:[/i]
~ +3 Saves vs Fear (Battle Hardened)
[u]Combat:[/u]
[i]Greataxe[/i]
Attack: +5 (+1 BAB +4 Str)
Dam: 1d12+6 (+6 Str)
Critical: 20 x3 (Slashing)
[i]Slam Attack[/i]
Attack: +5 (+1 BAB +4 Str)
Dam: 1d4+4 (+4 Str)
Critical: 20 x2 (Bludgeoning)
[i]Light Crossbow[/i]
Attack: +2 (+1 BAB +1 Dex)
Dam: 1d8
Critical: 19-20 x2 (Piercing)
Range: 80 ft
[i]Dagger[/i]
Attack: +5 melee, +2 ranged
Dam: 1d4+4
Critical: 19-20 x2 (Piercing or Slashing)
Range: 10 ft
[u]Skills:[/u]
Craft (Sculpting)+7 (+4 ranks +1 Int +2 MW tools)
Listen: +2 (+2 ranks (cc) +0 Wis)
Spot: +2 (+2 ranks (cc) +0 Wis)
[u]Feats:[/u]
~ Adamantine Body (1st level): +8 armor, DR 2/adamantine, speed 20 ft, heavy armor, +1 max Dex, -5 armor check penalty, Spell failure 35%
[u]Warforged Fighter Racial Substitution Levels:[/u]
Races of Eberron, page 130
~ Level 1: Battle Hardened (+3 Initiative, +3 saves vs. fear). Replaces 1st level fighter feat.
[u]Racial Traits:[/u]
~ Immune to poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause the sickened condition, and energy drain
~ Cannot heal damage naturally
~ Healing and ability damage cure spells only provide ½ normal effect
~ Repair spells provide full effect
~ Affected by [i]heat metal, chill metal, repel metal or stone, repel wood,[/i] and [i]rusting grasp[/i]
~ Does not automatically lose additional hit points once HP total drops below 0; treated as stable, but still unconscious and helpless
~ Can be raised and resurrected
~ Does not need to eat, sleep, or breathe
~ +2 Con, -2 Wis, -2 Cha
~ 30 ft base speed, medium size
~ Composite plating (replaced with Adamantine Body)
~ Light Fortification (25% chance critical hit or sneak attack is negated)
~ Slam Attack: 1d4+Str damage
[u]Equipment:[/u] 150 gp
~ Greataxe (20 gp)
~ Light crossbow (35 gp)
~ Dagger x2 (4 gp)
~ Bolts x20 (2 gp)
~ Backpack (2 gp)
~ Flint & Steel (1 gp)
~ Grappling Hook (1 gp)
~ Lantern, Hooded (7 gp)
~ Oil, 3 pints (3 sp)
~ Rope, hempen, 50 ft (1 gp)
~ Spade (2 gp)
~ Whetstone (2 cp)
~ Sculpting toolkit, masterwork (55 gp)
GP: 19
SP: 6
CP: 8
[sblock=Personality & Background]
WJR-45 was of one of the late production runs of Warforged, later in the War. It was created with a reinforced body in adamantine, and almost immediately assigned to the front lines of the army in the Fifth Forged Battalion, stationed on the Breland border. When the war came to an abrupt end less than a year after its deployment, it came as a shock to WJR-45 as well as the rest of the unit. Not understanding the order, the unit as a whole remained in place where they were stationed, standing at attention for close to a week before their commander returned and ordered them to stand down.
Although there were individuals that broke off to find their own way in the new world order, many of the ‘forged in the unit stayed together as a cohesive group, having had no experience else wise. They traveled for some time aimlessly, until WJR-21, a ‘forged created shortly before WJR-45 and the same model, overheard a conversation about the City of Sharn. It suggested the squad head toward Sharn and get jobs – that they should attempt to emulate the soft-one’s way of life, as warforged did not have one of their own. With no other purpose, what was left of the Fifth turned their attention to Sharn.
Once in Sharn, they found distrust and sometimes outright hostility. Deciding that it would be safer, the Fifth reluctantly disbanded, ending the last vestige of their previous existence. Eventually, many found jobs as common laborers or guards. WJR-45 discovered some few individuals willing to hire it as a bodyguard or protector of a place. Slowly, it begin to build up a reputation of being reliable, and found a few more soft-ones willing to hire it. It was even dubbed “Watcher” by a client.
WJR-45 is slow to change, still having difficulty adjusting to existence after the War. However, he is slowly discovering such things as emotions, and opinions, and has recently come to wonder if the attachment that he feels for his former comrades-in-arms is friendship. He is developing a male personality, although he doesn’t realize it – or even consider it one way or another. Much of the world is still new to him, and new experiences abound. He still carries the equipment that he had when the War ended – basic solider issue, with the exception of a very fine black-lacquered sculpting toolkit gifted him in payment by a client who hired WJR-45 to protect his shop – the same client that dubbed him “Watcher”. WJR-45 often spends a good deal of his downtime whittling small wooden sculptures that he will often then discard or give to someone who expresses interest or admiration of them; for him, it is the act rather than the result of the hobby that is important.
[/sblock]
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