(OOC) The Dog Days of Doom

@TaranTheWanderer

Saw the post. Caer took damage, so here's my concentration check for the hit.

_: 1D20+2 = [18]+2 = 20


FYI, I'm pretty pretty good at remembering to do this, but not perfect. If I forget, feel free to remind me. Since Caer is melee and has HM up, I need to pay attention to it.

(DC is 10, or half the damage, whichever is greater; Caer is +2 on saves for Con score)
 

log in or register to remove this ad


neurotic: D20 + 2#havocinit → 12(10 + 2)#Havoc init
@Kobold Stew I'm currently in the middle of a lengthy post. Which skelly do you want to attack? the one with 5hp (finishing it) or a new one (#number 3 moved in on havoc and number 6 moved in on Caer) you'd leave it at 1hp.

@Neurotic you were attacked and missed as you moved north. Are you using riposte?
No, on hit only

Also, I don't think I can parry an attack against Deirdre, this is not intercept style, but battle master maneuver

EDIT: checked : "when another creature damages YOU" - so, he blocks 4 damage to himself and Stratus maybe can take intercept for D?
 







Oh, I see.

Can you please show me the abilities?

Your sheet says you have riposte and I thought it worked only on a missed attack.

I’ll have to reread intercept.

Are you okay with where I moved you?
I didn't expect OAs, but that's ok, don't change things

Abilities: parry as reaction for SD+level
Riposte: attack as a reaction on miss, add SD to damage

Bait and Switch: NO ACTION
When you’re within 5 feet of a creature on your turn, you can expend one Superiority Die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and doesn’t have the Incapacitated condition. This movement doesn’t provoke Opportunity Attacks.

Roll the Superiority Die. Until the start of your next turn, you or the other creature (your choice) gains a bonus to AC equal to the number rolled.
 

Remove ads

Top