Have you been fighting the Golem or Tarrasque that whole time? If not, then your attack only gets the bonus(es) if the target doesn’t move after that first attack.Sorry, but that answer doesn' really fit to my question as it assumes battle is already running; what about non - moving enemies? A Golem stood guard for 100 years so what?
Found the Tarrasque sleeping, so I got +75456765d6 to my first attack /damage?
Until now I houseruled it as "after your first ranged attack you gain +1d6 each subsequent turn until your target moves", but that's impractical and doesn't fit the RAW; so how are RAW meant?
I think common sense would tell you that's not the rules as intended. You start counting from the first attack, and continue to count as long as you continue to attack and the target remains stationary.In most systems I'd handle it that way, but in WOIN mechanics are special - an attack bonus can be traded for damage Boni for free.
IF you handle it the way you say there is no fight as that first attack pierces right through every godd*mn god you manage to catch him sleeping / sitting before tv.
That's exactly NOT how I want to handle it. For reasons everyone will understand.
One minute not moving would mean about 10d6 more damage with the first hit.
So it's really been planned to track per attacker. That's much easier than the rulebook assumes.The attacker should track it. It assumes that the attacker is continually attacking a stationary target. It's not quite as clearly written as I'd like.
Tarrasque (the one and only!) sleeps for hundreds of years but is well hidden.Have you been fighting the Golem or Tarrasque that whole time? If not, then your attack only gets the bonus(es) if the target doesn’t move after that first attack.
I’m not sure how heavy a sleeper Tarrasques are.
Yes, we understood.Tarrasque (the one and only!) sleeps for hundreds of years but is well hidden.
I just used her to show the point of a massive first strike thad't be possible with counting before the battle.