"Aye," the old githzerai nods in response to Burrow's question about the rods, and slides a scroll of reddish paper across to him as well. "And here's your
map, by the by."
She eyes the wealth of jink lying on the counter in front of her and chuckles, a curiously desolate sound. "Ah, that'll feed these ancient bones for a couple weeks, it will-- a generous blood, ya be, and a gent too. Very well, little sir, old Rithonis'll tell you what she knows 'o Torch, and may it be enough to save yer darkling hide. The city's always at war with itself, see? Berks there ain't content with what they got; they're always looking to add someone else's possessions to their pile. Ain't much there that isn't settled with threats, jink, or blood... 's a right lovely town. If you're looking for important chant, don't bother with the guilds. They're so busy chasing after jinkscores, they can't seem to tumble onto the notion that anything else matters." She sighs a little. "Not that anything does, in the end, mind. Go see Badurth instead-- he runs a kip called the
Festhall of the Falling Coins. Precious little happens in Torch without his knowledge and even the guilds ain't addled enough to run foul of him. His dark ain't cheap but he ain't no knight of the post either." She snorts derisively. "Which is more than anyone else can say for the rest of the bleeding sods."
Your conversation with Rithonis concluded, you proceed through the portal with Claw, and find yourself standing in ankle-deep muck amidst a reddish landscape. Three huge volcanic spires rise before you, the middle one still belching forth flame and sulfurous vapors, adding to the general miasma of the place. The area surrounding the three mounts is a fetid swamp, its stinking waters and silt as dark as blood. The people here look undernourished and diseased, though their avaricious, hostile stares make it hard to evoke any sort of pity.