[Planescape] Squaring the Circle Redux - IC

Sephiroth no Miko said:
OOC: Planar tolerance grants immunity to natural planar effects-- which deeper darkness is not. If Torch was normally shadowy, then Burrow could then ignore it but this is an artificial condition imposed by a magical effect.


OOC: Gotcha -I figured as much - just grasping at straws! :p
 

log in or register to remove this ad

*Blade slides forward towards the ghost, and hammers Silver Slayer down upon it, the glittering silver head striving to strike the ghost's insubstantial flesh.*

"Leave her be!" she screams to it.

OOC - Moving to F5 and full attack. +17/+12/+7/+16 (1d8+8/1d8+5/x2/B, Silver Slayer, +2 ghost touch/+1 dire flail)
 

"Hrothgeat, stay where you're at. You're in no shape to be messing around with the dead." Hugging the side of the building, Vlad makes his way to an advantageous spot near the melee. Although he wasn't as competent in close quarters as his companions, he wasn't exactly useful from far away either. When he reaches his destination, he swings his chain out at the ghost, muttering a small blessing to Wee Jas as he does.

OOC: Move to J7, and attack with +1 spiked chain, evil outsider bane, +11 melee, 2d4 damage, functions as +3 (+13 melee) and does 2d4+2d6 if the ghost counts as an evil outsider.
 

Zoe Windwalker

Realising how dangerous this ghostlike creature is, Zoe hesitates for a moment, pondering what to best do against this apparition.


OOC: Delaying into next round (after Vlad).
 

Donner manuevers around to hopefully flank with Zoe, and yells to his companions, "one of ye casters get rid of this blasted darkness!" He'll then swing at the ghostly creature with his longsword again. Power Attack for 6; +1 Ghost Touch Longsword +16/+11/+6 (1d6+12, 19-20/x2)

OOC: The feat Saddleback let's Donner take 10 on ride checks even in combat.
 
Last edited:

OOC: Oops, just realized I forgot to subtract Donner's Power Attack from his to hit roll in the last post (not that it mattered in the end). :o Ehr, now corrected. One of these days, I'll get your character right, Ferrix. :heh:

As for the take 10 on Ride, sorry, I was working from the FR Campaign Setting version of Saddleborn. Forgot about the updated version in Player's Guide. Right, got it now. Which means Donner's Ride modifier drops to a still respectable +19.
 

Blinking a little at the added brightness of the area, Flaust, now certain that she is far out of the Ghost's field of vision, starts moving to find a different way into the house. Perhaps a backdoor? Though, she's careful and keeps an eye open for trouble just the same. Where there's one guard, there's bound to be another somewhere about the place.

Move to O 20, Spot +11, Move Silent +15
 

Sephiroth no Miko said:
Grimly, Kiaros slips past everyone and into the mansion proper. Dust lays heavy on the entry chamber, which is deserted and has long since fallen into glorious decay. The dark depths of a hallway yawns before him, and he can dimly make out a number of doorways along its length. [Kiaros rolled Listen 9+20=29] Alert for any signs of life, he hears a very faint crunching sound coming from somewhere ahead and to his left.

Knowing that he needed to move quickly Kiaros makes his way directly towards the sound, floating trough the stone in the floor until he's directly underneath it. Then he will look up cautiously to see what exactly it is that he has found.
A part of him still glories in the sensation of All that Life and can't wait to find another host. He smiles in mixed anticipation and irony towards himself as he makes his way forwards.
 
Last edited:

Round 2

[Flaust rolled Move Silently 16+14=30] Flaust inches forward very quietly through the brush and rubble, alert for any other nasty beasties lurking about, but all is quiet here in the south side of the courtyard. The bulk of the manor lies to her left and she sees a few narrow windows (which she might be able to wriggle through with some effort) but no door on this side. [Flaust rolled Spot 18+11=29] From her vantage point, all the rooms appear dark and empty.

Vlad creeps around the corner of the mansion, keeping a wary on the ghost as he maneuvers past a headstone into position. The ghost's eerie lamplike eyes snap unerringly on him as he approaches, and quick as a viper, the ghost lashes out with a claw, reaching right through the tombstone to strike at him. Gritting his teeth against the taint of its touch, Vlad returns the favor, swinging his spiked chain in a whistling arc. It passes through the insubstantial flesh of the ghost like a knife through thick smoke, disrupting its essence briefly but the ghost hardly seems fazed, though it is much angered. [Vlad rolled Wisdom 14+1=15] It is hard to tell with a ghost and in such bad lighting, but it seems that its spectral flesh restored itself immediately after he pierced it. Meanwhile, Hrothgeat seems more than happy to follow Vlad's orders and stays right where he is, pressed up against wall.

Burrow also moves up cautiously, though he is careful to stay out of the creature's range. Avalanche rumbles comfortingly in his grip.

Confronted by the press of so many deliciously hateful living beings, the ghost howls in frenzy and launches an flurry of attacks, seeking to slay the shining soul in plate that had called upon the holy magic that it so despised and the short, hairy one who had actually had the audacity to hit it. There is a loud clang as its axehead meets plate and Zoe staggers a little under the painful force of its blows. Its flesh may be insubstantial, but the wickedly sharp weapon felt quite solid indeed! She is spared its claws, which reaches for Vlad instead, seeking to suck the very life from his body. Two blackened gashes appear across his torso, joining the other one already present, the flesh around their edges gray and withered though blood continues to seep into his clothes in a slow trickle.

Then, Blade rushes into the fray as well, swinging Silver Slayer ferociously. The less magicked head passes harmlessly through the fiend but the other head of her dire flail smashes into it with a satisfying thump, finding its mark despite the darkness. The ghost wails in pain and rage as Blade pummels it mercilessly with each deft swing and it turns to glower at Blade malevolently. Though she knew each of her blows were good solid ones, the monster is surprisingly resilient, shrugging off the worst of them with fiendish fortitude.

Inside the mansion, Kiaros floats through the familiar darkness of stone, his ghostly senses directing him towards the tug of another life force until he is nearly on top of it. He can hear the crunching quite clearly now, along with little grunts of pleasure and the rustle of paper. He pokes his head up curiously to see what manner of creature it is and finds a bloated wormlike... thing sitting curled atop a pile of half-eaten books. It is about 3-feet long, with a humanlike head and tiny, withered humanoid arms. It chomps happily on a fat book and grins moonily at him, with an expression of benign disinterest. Kiaros notes absently that he appears to be in a library of some sort as the walls are covered with shelves of books, though most of them are actually lying spilled all over the floor.

Following up on Blade, Donner slashes at the undead horror with fiercely with own ghost-touched blade, taking advantage of the creature's distraction. His first two slashes bite deep, splattering ectoplasmic blood all over the nearby headstones but the ghost twists away from his third strike, snarling with ever-increasing wrath. He too, notices the unnatural toughness of its hide, which manages to deflect the majority of abuse he's trying to heap on it.

In the meantime, Zoe watches and waits for the perfect opening....

In the background, the dogs back up nervously behind the relatively safety of the low wall as Claw stands by the gate, growling, shielding them with his greater bulk. Rupert continues to huddle by the gate post, silver dagger clutched tightly in his hands.

Initiative (status):
Flaust (51/51, -1 Str, -2 Dex, -2 Con)
Vlad (49/61, -4 Con)
Zoe (59/104, +4 Str)
Burrow (100/100)
Fiendish Ghost (injured)
Blade (106/106)
Kiaros (54/54)
Donner (94/94) on Grizzle (62/62)
Claw (62/62, -4 Str, -2 Dex, -2 Con)
Rupert (uninjured, ability damaged)
Aegis, Arbor and Tor (33/33, -3 Str, -3 Dex, -3 Con)
Hrothgeat (42/42, -4 Str, -4 Dex, -1 Con)

Ghost took an AoO at Vlad as he moved, doing 3 points of damage and draining 2 points of Con with a claw. Vlad swung at the ghost with his spiked chain and rolled 15+12=27 to hit, doing 2+3-10=0 points of damage. The ghost then took a full attack, dealing 22 and 23 points of damage to Zoe with 2 axe attacks (missing on a third), and clawing Vlad for 6 and 3 points damage and draining 1 point of Con with each. Blade also took a full attack, hitting all four times; the first attack 10+18=28 did 8+9-10=7 points of damage, the second 6+13=19 did 4+9-10=3 points of damage, the third 15+8=23 did 6+9-10=5 points of damage. She rolled 3+17=20 for her off-hand attack but it misses due to the creature's incorporeality (20 on d100). Donner followed with a full attack as well, hitting on his first two attacks with a 20+22-6=36 (sadly, undead cannot be critted) and 17+17-6=28 for 3+12-10=5 and 5+12-10=7 points of damage respectively. His third attack missed 5+12-6=11. I put in little lines to indicate where windows are for Flaust and Kiaros (and Vlad, who can see the one he's by). The worm thing has no initiative (yet) because it's not hostile.


OOC: Kajamba Lion, I believe your touch AC (without mage armor) should be 16, not 12 as you have written on your character sheet since deflection bonuses apply. Sadly, although the ghost used to be a fiend, it's type is now undead, and so Vlad's weapon's outsider bane property doesn't kick in. Isida, I think the damage with Blade's attack bonuses with Silver Slayer is 1d8+9/1d8+6, not 1d8+8/1d8+5. Ferrix, I had Donner flank with Blade instead since he couldn't make a full attack action if he moved to flank with Zoe.
 
Last edited:

Burrow winces as he see Zoe take another brutal hit. "Hold on, lass, I'm'a comin'", he yells as he runs to her side. Once there, he waits for an opening and strikes with all his might with avalanche.

OOC: Move to F4 and attack with avalanche - +13/+8 (1d4+5+1d6 sonic/x2/B, Avalanche, +2 thundering club wielded two-handed) - bear in mind that Burrow is stoneskinned...
 
Last edited:

Remove ads

Top