[Planescape] Squaring the Circle Redux - IC


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Sephiroth no Miko said:
Kiaros floats through the portal only to find himself passing through the wall of the manor and right into the courtyard behind it. From this side, there is no door, only a blank wall of stone. Hmmm... apparently, his lack of a corporeal body is not conducive to portal activation, at least in this instance.

Kiaros looks around in confusion, shifting quickly into annoyance, then he floats back trough the wall, looking for a likely body to borrow. If he sees any kind of animal (not belonging to the party) he'll try to posess it.
 

Serpenteye said:
Kiaros looks around in confusion, shifting quickly into annoyance, then he floats back trough the wall, looking for a likely body to borrow. If he sees any kind of animal (not belonging to the party) he'll try to posess it.
There are a few rodents scurrying around, and the book-eating worm-thing in the library, of course. Since Kiaros finds the worm-thing repellent, he opts for a nice, inconspicuous rat instead and scampers through the doorway after his friends. The animal's primitve, instinctual mind recoils in terror of the starless black of the portal and Kiaros feels a surge of adrenaline as its flight impulse is engaged, though it hardly seems aware that it is no longer in control of its body. Then the portal has him in its grip and he is bodily wrenched through....
 


As each of you touch the inky darkness of the portal, you feel an incredible force wrenching you irresistibly through it, coupled with the incomparably disgusting sensation of moving through a jelly-like membrane. The air on the other side is unpleasantly warm and moist, and narrow corridor has been replaced by a large, roundish cavern covered with a thick buildup of greenish mucus. At the rear of the party, you hear Rupert declaring, "...heads are all barm-- ewwwww!", followed by a squelching noise and an outraged yip. It is hot here, uncomfortable so, and each of you are soon broiling in your respective habiliments, though the humidity is such that sweating brings no relief. The place is murkily lit by some unseen source of rust-colored light that casts a bloody tinge over everyone and everything.

Flaust barely has time to get her bearings before the rest of the party comes piling through behind her, panting dogs, growling badger, slimed kobold and all. She moves forward a little so they don't plow into her, keen eyes darting about for signs of a welcome, friendly or otherwise....

As the party sorts itself out, a large form is spurred to movement in the shadows of the far corner, and a surprisingly long, gray arm-- covered with dripping boils and scabs --reaches out into the light. The horrid arm beckons you a little closer, then bids you to stop. Now that you can see the shadowy form more clearly, you wish that you couldn't. Gray, flabby skin stretches tight over long, gangly bones in some places, yet hangs in multitudinous folds in others. Yellow, pus-filled eyes stare out at you but seem to see nothing. The thing stinks of age and disease.

Its mismatched jaw ops as if to speak. Then the twisted creature gives a heavy, wet sigh. "I've been waiting for you for a long, long time," it croaks.


Flaust:
[Flaust rolled Spot 5+11=16, Listen 17+7=24] To her left and right, she can just make out narrow crevices in the rock that look like they might be passages to other chambers. Other than the creature's laborious breathing and the sounds of the party behind her, she hears nothing else.
 

Modrons! She cursed and wafted the air infront of her nose. This fiend's as lathly as they come!

Then, raising a curious eyebrow, Flaust stands in a crooked pose with fists on hips, her sword still in hand, dangling loosely it's tip touching the slime a little.Come to fink of it - he's a bit of a looker like me ol' man!

Making sure she was out of the being's reach, she curtsie'd to the disgusting fellow. Allo there! I'm Princess Thinzabell of the Neverwanttogothere lands! These are my faithfull merry band of chefs and bakers. We came here to seek your secret recipe for making Hellchat a l'orange!
 

Zoe Windwalker

Immediately after entering, Zoe has stepped to the right to not block the way for others to come through the portal. It takes a moment to accommodate to the new surroundings and the annoying heat and humidity, and she is about to cast a spell of comfort, when her eyes catch the greyish form. While Flausts speaks to the being, Zoe mutters a quick prayer while weaving an invisible pattern with her free hand and starts to look at the creature from her position.


OOC: Casting Detect Magic.

Besides, how much time has passed since page 13? ;-) Most of the spells Zoe cast have a duration of 12 minutes, are those still active?
 

Zoe:
Her detect magic fizzles in the oppressive atmosphere, alerting her to the fact that they're very likely no longer in Torch (the Outlands), but on another plane. Suddenly, she recalls Badurth's words about Daubei's Obscure Woe, and how it was actually located in the first layer of Gehenna.... unfortunately, that doesn't help her knowing what spell key she needs to get her divination spells to work.

OOC: It's been about 10 minutes since the end of the ghost battle so all her spells should still be up, except for the extended vigor. She should be at full hit points again.
 

Sephiroth no Miko said:
As each of you touch the inky darkness of the portal, you feel an incredible force wrenching you irresistibly through it, coupled with the incomparably disgusting sensation of moving through a jelly-like membrane. The air on the other side is unpleasantly warm and moist, and narrow corridor has been replaced by a large, roundish cavern covered with a thick buildup of greenish mucus. At the rear of the party, you hear Rupert declaring, "...heads are all barm-- ewwwww!", followed by a squelching noise and an outraged yip. It is hot here, uncomfortable so, and each of you are soon broiling in your respective habiliments, though the humidity is such that sweating brings no relief. The place is murkily lit by some unseen source of rust-colored light that casts a bloody tinge over everyone and everything.

Flaust barely has time to get her bearings before the rest of the party comes piling through behind her, panting dogs, growling badger, slimed kobold and all. She moves forward a little so they don't plow into her, keen eyes darting about for signs of a welcome, friendly or otherwise....

As the party sorts itself out, a large form is spurred to movement in the shadows of the far corner, and a surprisingly long, gray arm-- covered with dripping boils and scabs --reaches out into the light. The horrid arm beckons you a little closer, then bids you to stop. Now that you can see the shadowy form more clearly, you wish that you couldn't. Gray, flabby skin stretches tight over long, gangly bones in some places, yet hangs in multitudinous folds in others. Yellow, pus-filled eyes stare out at you but seem to see nothing. The thing stinks of age and disease.

Its mismatched jaw ops as if to speak. Then the twisted creature gives a heavy, wet sigh. "I've been waiting for you for a long, long time," it croaks.


Flaust:
[Flaust rolled Spot 5+11=16, Listen 17+7=24] To her left and right, she can just make out narrow crevices in the rock that look like they might be passages to other chambers. Other than the creature's laborious breathing and the sounds of the party behind her, she hears nothing else.

Kiaros squeaks, then exits his vermin flesh. His ghostly form bows slightly to the fiend. "I believe you have some answers for us."
 

Burrow wrinkles his pudgy little nose and furrows his brow, but remains silent, at least for the moment. He pats a growling Claw on the head gently, trying to shush him. Never taking his eyes from the creature before him, he tries to help de-slime Rupert as best he can...
 

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