[Planescape] Squaring the Circle Redux - OOC (Full)

There are two (three?) specific levels at which you can choose to pay an amount of XP and reduce LA by one. Don't have the specifics handy.

Basically you will slowly keep up (since you will then be of a lower total level and gain more XP in relation) that way, so at higher levels, LA isn't that much of a factor anymore. Low LA races lose their disadvantage completely after a while, but it takes a long time to get there (like 15th level or so to completely lose 2 LA and have the same XP as a character that started with +0 LA).

Bye
Thanee
 

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Sephiroth no Miko said:
But he's already wearing a necklace of adaptation.... :\
Are you sure you are looking at the right character!?

Havn't seen that necklace there... actually I havn't even seen that pearl of wisdom either. Maybe it has been changed already? :D


@Isida: Unless that has been changed in 3.5, you need to enchant each head of a double weapon seperately, just as if you had two individual weapons... :\

Also, I think that Signet Ring would work great as a Gate Compass. :)

Bye
Thanee
 
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I've posted Vlad's equipment and spellbook. The only thing I'm a little sketchy on is his spiked chain, which I've had him craft as a +2 ghost touch spiked chain with someone else enchanting it as holy. This gives me the following:

02275 plane shift scroll
-----------------------
02275 gp materials

00325 MW Spiked Chain
08000 +2 enhancement bonus
02000 ghost touch
----------------------------
10325 gold -- divided by two, that gives me 5162.5 gp cost for what I craft

02275.0 materials
05162.5 crafting cost
08000.0 holy (Vlad can't cast holy smite)
--------------------------------
17437.5 gp total cost along with 413 xp

Am I doing this right or am I not supposed to go a la carte with the price menu?

In other news, I'll have his background, description, and familiar (an earth mephit) up this afternoon. :)

thanks,
Nick
 
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I took three planar substitution levels, which means I give up my feats for those levels (4, 8, and 12) in favor of the cool abilities I get. In addition I fixed the two-headed weapon thingy, by dropping my ring of feather falling and buying a simple +1 for the other head of the dire flail. :)

Also, I switched the pearl of wisdom to a headband on Burrow, so I think I fixed the slot problems...

Thanee said:
Also, I think that Signet Ring would work great as a Gate Compass. :)
It rather would, wouldn't it? If we get the opportunity, I'll go for it. :D

Sephiroth no Miko said:
That's still pretty amazing, though. I know the rules and numbers pretty well so that's not a problem but I get hung up on picking things-- skills, feats, spells, what have you. :o That takes me forever. :heh: But I also meant your speed at picking a character concept and running with it. NPCs aren't too bad in that regard; usually, they're there to fulfill some sort of role and hence it's pretty easy to put something together. But for PCs, it usually takes me a while to come up with an idea that I like and find interesting enough that makes me want to play it. It's like I have to find a hook or something.
Well, since Ashy wanted a fairly vague "anything," I just flipped open the Planar Handbook to see if there was anything that tripped my trigger. I had read the mephlings before, and so I though I'd choose one of them. No one had made a druid yet, and I think they're kinda cool, and that's the earth mephlings favored class, so boom, there's class and race. To keep it simple, no multiclassing or prestige classing.

Since I had an earth theme, I just ran with it to pick spells, feats, skills, equipment, and animal companion. :D
 
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@Isida: Gate Compass is a magic item from Planar Handbook, costs like 2,500 gp.

Ahh, Planar Substitution levels certainly explain that... I havn't found any rules for Favored Souls there, so I didn't bother about those. :)

@Kajamba Lion: I'm not quite sure what you mean up there. :heh: A +2 Ghost Touch Holy Spiked Chain is a +5 weapon and costs ~50,000 gp. If you craft it up to +3 yourself, that would be ~9,000 gp saved, which you pay for in XP accordingly. The total cost would still be somewhere around ~41,000 gp.

Bye
Thanee
 
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@Sephiroth: Would you have any problems with a Spellblade (from PGtF) for Greater Dispel Magic (instead of the Ring of Counterspells and something else)?

Apart from that, I'll do a few minor changes still, swap a feat and a few attribute points, one spell (Align Weapon doesn't seem very useful since Holy includes good already, which I wasn't aware of :)).

Bye
Thanee
 


I had the feeling I was doing something wrong (I was buying "pluses" off the menu like it was an all you can eat buffet). Right then, I'll nix the spiked chain and see if I can rebuild something similar, but cheaper.

Nick
 

This should be okay then:

00325 mw spiked chain
18000 +3 weapon
-----------------------------------
18325 total
x .50 craft
-----------------------------------
09162.5 gp, 733 xp to make a +3 spiked chain

This should leave me with 8275 gp to spend.

Nick
 

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