Play by Post. Interested?


log in or register to remove this ad

Also never played by post. I'm assuming all sourcebooks. If it's core only AND I'm stuck with Rogue 10...not sure I even want to play.

What I have so far...man I forgot how godawfulterrible the hand crossbow is. Even with Hand Crossbow Focus, it's barely worth it over a light crossbow.

[sblock]Water Deep Halfling Rogue 10
Str 8, Dex 18, Con 16, Int 14, Wis 10, Cha 10 (28 PB)
Str 8, Dex 20 (22), Con 16 (18), Int 14, Wis 10, Cha 10 (final)
HP: (10d6 +40)
AC: 27* (10 +1 size +6 dex +5 armor +2 shield +1 deflect +1 natural +1 insight)
Touch: 20; FF: 21* [* +5 vs. ranged attacks]
BAB +7; Grapple +2
Saves: Fortitude +9, Reflex +15, Will +5

Hand Crossbow +16 (d3 +4, 19-20/x2, P, 30 ft)
Sneak Attack: 60 ft range; +6d6+10 damage
Point Blank Shot: 30 ft range; +1 attack/damage

Class: Ranged SA +6d6, Melee SA +4d6, Trapfinding, Evasion, Penetrating Strike (half SA damage vs. those immune to it), Uncanny Dodge, Improved Uncanny Dodge, Sniping Mastery or Skill Mastery?

Feats:
1 Hand Crossbow Focus
1 Point Blank Shot [flaw]
1 Precise Shot [flaw]
3 Crossbow Sniper
6 Rapid Shot
9 Craven
Flaws: Non-combatant, Murky-Eyed

Equipment (49000 gp):
+1 Seeking Hand Crossbow
Wand Chamber
Wand of Reduce Person
Ring of Blinking
+1 Buckler
Lesser Crystal of Arrow Deflection
Wand Chamber
Wand of Arrow Mind
+1 Mithralmist Shirt
+2 Dex
+2 Con
Cloak of Resistance +2
Circlet of Persuasion
Dusty Rose Iuon Stone
Ring of Protect +1
Natural Armor +1
Handy Haversack[/sblock]
 
Last edited:









Remove ads

Top