Sorry, that was me. Just trying to liven things up.I feel like someone dosed me with some particularly strong acid.
Sorry, that was me. Just trying to liven things up.I feel like someone dosed me with some particularly strong acid.
I've already given an example of multiple cooks cooking a meal. Hell, go to any nice restaurant and multiple chefs are cooking your meal. Cooking is not a solo job.Well, sure… if you change the definition of cooking to fit your metaphor, then sure, it’ll fit.
Ahh, earth magic.I feel like someone dosed me with some particularly strong acid.
Nobody has tried to tell you that you are not saying what you are saying. If that's what you are getting, you are misunderstanding something somewhere.I feel as though someone is trying to tell me I'm not saying what I'm saying. At least being dosed with acid could plausibly be fun.
Actively (as opposed to passively) consuming something is still consuming it.Your games may involve players passively consuming what they are given, but mine do not.
OK, but that still isn't the limit of available RPGs.Actively (as opposed to passively) consuming something is still consuming it.
I write an adventure. They engage with it in any way they choose, which can even include not engaging with it at all. I write a setting, which they pretty much have to engage with if the game is to occur, but beyond that their engagement can take an almost limitless number of different forms. That's active consumption, in this analogy.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.