Play Is Paramount: Discuss


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I feel as though someone is trying to tell me I'm not saying what I'm saying. At least being dosed with acid could plausibly be fun.
Nobody has tried to tell you that you are not saying what you are saying. If that's what you are getting, you are misunderstanding something somewhere.
 

Your games may involve players passively consuming what they are given, but mine do not.
Actively (as opposed to passively) consuming something is still consuming it.

I write an adventure. They engage with it in any way they choose, which can even include not engaging with it at all. I write a setting, which they pretty much have to engage with if the game is to occur, but beyond that their engagement can take an almost limitless number of different forms. That's active consumption, in this analogy.
 

Actively (as opposed to passively) consuming something is still consuming it.

I write an adventure. They engage with it in any way they choose, which can even include not engaging with it at all. I write a setting, which they pretty much have to engage with if the game is to occur, but beyond that their engagement can take an almost limitless number of different forms. That's active consumption, in this analogy.
OK, but that still isn't the limit of available RPGs.
 

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