Bill Zebub
“It’s probably Matt Mercer’s fault.”
Agree with many of the other posters:
1. It totally makes sense for the monsters to chase the ranger up the rope. Or, rather, it could totally make sense. Was it really the smartest tactical move? Or were you 'punishing' the player? Which leads to...
2. Yeah, your language 'the woodshed' suggests you were actually the one metagaming: you were maybe making decisions based on a desire to punish the player.
3. I don't know how experienced the players (or you) are, but maybe when the player declared this particular action you could have paused play and asked what they were thinking, and then clarified that enemies can climb the rope, and then give the player a chance to retcon the action declaration.
1. It totally makes sense for the monsters to chase the ranger up the rope. Or, rather, it could totally make sense. Was it really the smartest tactical move? Or were you 'punishing' the player? Which leads to...
2. Yeah, your language 'the woodshed' suggests you were actually the one metagaming: you were maybe making decisions based on a desire to punish the player.
3. I don't know how experienced the players (or you) are, but maybe when the player declared this particular action you could have paused play and asked what they were thinking, and then clarified that enemies can climb the rope, and then give the player a chance to retcon the action declaration.